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Application Robot

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Application Robot last won the day on November 7 2016

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  1. Application Robot

    Hotfix Notes: March 19, 2019

    *** Quests And Events *** - Gnome Memorial Mountain - Removed chance that some items could spawn where characters could not go at the lowest level of the zone. - Gnome Mountain Raids - Fixed some errors that were preventing travel between the raids. - Gnome Mountain Raids - NPCs will no longer drop loot that they were not intended to drop. They will also not remain to hold loot between events that they should not.View the full article
  2. Application Robot

    Hotfix Notes: March 15, 2019

    *** Miscellaneous *** - Fixed an issue that caused the Tsaph Katta Leather Ornaments set to glow neon blue. View the full article
  3. Application Robot

    Live Update Bugs 03/13/2019

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can reproduce (and therefore fix) them. View the full article
  4. Application Robot

    Game Update Notes: March 13, 2019

    March 13, 2019 _____________________ *** Highlights *** - Added tabs to chat windows. See the UI section for more details. - Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself! - Added new emotes. See Miscellaneous for more information below. - Updated the appearance of the Gloomingdeep Mines. - This Saturday the 16th, keep an eye out for brand new progression servers and new content featuring: Gnome Memorial Mountain! *** Items *** - Corrected the spell description of Drogan Goblin Familiar. - The evolving Efreeti Boots and White Satin Gloves will now accept Hero's Forge ornaments in their evolved state. - Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself! - Corrected the cast proc on Bloodstaff to the higher damage Sympathetic Blaze of Fire VI. - Corrected both the proc and cast proc on Deep Cavern's Shard to the lesser Spike of Corruption VIII. - As a temporary solution until the core issues with real estate items can be solved we've implemented the following functionality for real estate anchors: - - Activating a Primary Anchor Transport Device or Secondary Anchor Transport Device without possessing the corresponding Anchor item will now give you a replacement Anchor. - - Druids and wizards whose Guild Hall Anchor has gone missing will be granted a replacement when logging in. *** Tradeskills *** - Secret Dawn Mace Muhbis will now return Trillion Cut Elder Mist Diamond and Oval Cut Elder Mist Diamond on failure. *** Quests And Events *** - Celestial Fists (Monk Epic) - The spawn in Karnor's Castle that has a chance to be a drolvarg pawbuster no longer shares an encounter with a drolvarg warlord. The remaining spawns in the room have a higher chance of being a drolvarg warlord. - Prince Ralaifin (Mission) - A Giant Lapillus Lava Spiderling no longer summons. - Lost but Not Forgotten - Added an out of character message when speaking to Dismas Kaneriti that indicates that Lost but Not Forgotten is a two group mission. - Death, Death, Death - This event will be available for four weeks a year now, up from two. - Unfettered Emerald Excellence - Removed particle effects from Unbearable Heat and Magnificent Presence. - Fight Fire - Fixed an issue that prevented the Leading a Charmed Life achievement from completing. - Delivery - The Duende Female Mold is no longer lost upon zoning. - Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil. *** Spells *** - Changed Whispering Midnight Casting Fire, Whispering Midnight Casting Magic, Blazing Euphoria Casting Fire, and Blazing Euphoria Casting Magic to only work with spells that do damage. - Corrected the spell description for Hand of Holy Wrath VI. - Corrected a rounding error that caused critical spells to deal one less point of damage/healing than intended. - Percentage heal spells now display their name in healing messages. *** AA *** - Improved the rate that mercenary alternate advancement experience is gained. - - The mercenary AA experience granted by completing Clayton Teek's daily bonus tasks has been extended to cover levels 106-110. *** Progression Servers *** - Updated the expansion unlock dates for The Broken Mirror and onward to reflect the normal extra time in The Darkened Sea for a level increase expansion. *** Miscellaneous *** - The water in Trials of Smoke is now also stocked with Primordial Lion Fish. - Added the following new emotes: /airlute, /facepalm, /faint, /fight, /fistbump, /freakout, /growl, /maybe, /no, /pie, /pizza, /rps, /ttth, and /yes. - Fixed a bug when looting items in a raid that would display the number of items remaining on the body rather than the number of items looted. - Fixed an issue where the event calendar would report that events end 59 minutes later than their actual end time. - Corrected an issue where melee attacks against slain targets would sometimes report as misses. - Updated the appearance of the Gloomingdeep Mines. - Updated various character models to better reflect lighting and detailing. *** UI *** - Corrected an issue where DoT damage on players would display the victim's name instead of the caster's name. - Improved the layout of the Marketplace window. - Direct damage spells caused by a twincast now have a flag at the end of the damage message instead of a separate twincast message. Twincasts of melee abilities are now indicated as twinstrikes. - Added the option to blink the active chat window when you begin typing. - Added tabs for chat. All existing chat windows will be put into new tabbed chat windows and will appear where they were placed before. - - You can move tabs around in the existing windows, or send the tabs to other windows. - - When using tell windows, by default all of the tells will go into a single tell window in separate tabs instead of opening a new window for each tell. - Added - EQUI_ChatContainerWindow.xml - Changed - EQUI.xml EQUI_Animations.xml EQUI_ChatWindow.xml EQUI_MarketplaceWnd.xml EQUI_OptionsWindow.xml *** Previously Updated *** - Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater. - Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience. - The EverQuest Team View the full article
  5. All EverQuest Live Servers will be brought offline on Wednesday, March 13, 2019 at 3:00 AM PT* for an update. Downtime is expected to last approximately 8 hours. Patch notes for this update will be found in the Game Update Notes section of the forums once they are available. *Convert to your local time View the full article
  6. This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread. Patch notes and discussions thread View the full article
  7. March 05, 2019 _____________________ *** Highlights *** - Added tabs to chat windows. See the UI section for more details. *** Items *** - Corrected a grammar mistake in the spell description of Drogan Goblin Familiar. - The evolving Efreeti Boots and White Satin Gloves will now accept Hero's Forge ornaments in their evolved state. - Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself! - Corrected the cast proc on Bloodstaff to the higher damage Sympathetic Blaze of Fire VI. Corrected both the proc and cast proc on Deep Cavern's Shard to the lesser Spike of Corruption VIII - As a temporary solution until the core issues with real estate items can be solved we've implemented the following functionality for real estate anchors: - - Activating a Primary Anchor Transport Device or Secondary Anchor Transport Device without possessing the corresponding Anchor item will now give you a replacement Anchor. - - Druids and wizards whose Guild Hall Anchor has gone missing will be granted will be granted a replacement when logging in. *** Tradeskills *** - Secret Dawn Mace Muhbis will now return Trillion Cut Elder Mist Diamond and Oval Cut Elder Mist Diamond on failure. *** Quests And Events *** - Celestial Fists (Monk Epic) - The spawn in Karnor's Castle that has a chance to be a drolvarg pawbuster no longer shares an encounter with a drolvarg warlord. The remaining spawns in the room have a slightly higher chance of being a drolvarg warlord. - Prince Ralaifin Mission: A_giant_lapillus_lava_spiderling no longer summons. - Lost but Not Forgotten - Added an out of character message when speaking to Dismas Kaneriti that indicates that Lost but Not Forgotten is a two group mission. - Death, Death, Death - This event will be available for 4 weeks a year now, up from 2. - Unfettered Emerald Excellence - Removed particle effects from Unbearable Heat and Magnificent Presence. - Fight Fire - Fixed an issue that would cause it to not give the Leading a Charmed Life achievement. Note that you must have the targets charmed for at least a few seconds or they do not count for the achievement. *** Spells *** - Changed Whispering Midnight Casting Fire, Whispering Midnight Casting Magic, Blazing Euphoria Casting Fire, and Blazing Euphoria Casting Magic to only work with spells that do damage. - Corrected the spell description for Hand of Holy Wrath VI. - Corrected a rounding error that caused critical spells to deal 1 less point of damage/healing than intended. - Percentage heal spells now display their name in healing messages. *** AA *** - Improved the rate that mercenary alternate advancement experience is gained. - - The mercenary AA experience granted by completing Clayton Teek's daily bonus tasks has been extended to cover levels 106-110. *** NPCs *** *** Mercenaries *** *** Collections *** *** Progression Servers *** - Phinigel: Updated the expansion unlock dates for The Broken Mirror and on to reflect the normal extra time in TDS for a level increase expansion. *** Miscellaneous *** - The water in Trials of Smoke is now stocked with Primordial Lion Fish - Made some improvements to dynamic zones to mitigate the issue that periodically prevents them from functioning on the Test server. - Added the following new emotes: /airlute, /facepalm, /faint, /fight, /fistbump, /freakout, /growl, /maybe, /no, /pie, /pizza, /rps, /ttth, and /yes. - Fixed a bug when looting items in a raid that would display the number of items remaining on the body rather than the number of items looted. - Fixed an issue where the event calendar would report that events end 59 minutes later than their actual end time. - Corrected an issue where melee attacks against slain targets would sometimes report as misses. *** UI *** - Corrected an issue where DoT damage on players would display the victim's name instead of the caster's name. - Improved the layout of the Marketplace window. - Direct damage spells caused by a twincast now have a flag at the end of the damage message instead of a separate twincast message. Twincasts of melee abilities are now indicated as twinstrikes. - Added the option to blink the active chat window when you begin typing. - Added tabs for chat. All existing chat windows will be put into new tabbed chat windows and will appear where they were placed before. - - You can move tabs around in the existing windows, or send the tabs to other windows. - - When using tell windows, by default all of the tells will go into a single tell window in separate tabs instead of opening a new window for each tell. - Added - EQUI_ChatContainerWindow.xml - Changed - EQUI.xml EQUI_Animations.xml EQUI_ChatWindow.xml EQUI_MarketplaceWnd.xml EQUI_OptionsWindow.xml *** Previously Updated *** - Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater. - Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience. - The EverQuest Team View the full article
  8. Application Robot

    Hotfix Notes: February 27, 2019

    *** Quests And Events *** - Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater. - Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience. View the full article
  9. *** Quests And Events *** - Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater. - Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience. View the full article
  10. Chat services may be unavailable tomorrow morning (Tuesday, February 26, 2019) from 7:00 AM PT until up to 9:00 AM PT as we perform a brief maintenance. All other game functions should remain online. Thank you! View the full article
  11. This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread. Discussion Thread View the full article
  12. Test is being updated this afternoon with our current Live build. There are no new patch notes at this time. Everything should match Live. View the full article
  13. Greetings Norrathians, From the first announcement of our 20th Anniversary plans, we said that this year was about the EverQuest community, a celebration we'd all be excited to be a part of. When we announced the upcoming Progression Servers, it made quite a splash, and players let us know that we hadn't quite hit the mark. We heard your feedback, reviewed all of the different concerns and suggestions, and spent the past week revisiting in detail the experiences that we wanted to craft on these new servers. With that in mind, we have made some changes to the rulesets for the upcoming Selo and Mangler Progression Servers. Selo Fast Progression Server Selo is going to be a Fast Progression Server. This server is for anyone who wants to experience all of EverQuest's 20 years of content and fly through the expansions. Whether you want to relive the whole history in a short time, experience what you missed the first time around, or race your fellow adventurers through the eras, this is the server for you. On this server, experience will be gained at nearly double the rate of Ragefire or Lockjaw. Instances can be reused more often, rares will be more likely to spawn, and faction can be earned more quickly. The server will open with EverQuest Classic, Ruins of Kunark, Scars of Velious, and Shadows of Luclin unlocked. This means the server opens with Iksar, Vah Shir, Beastlords, and of course four massive eras of content and raids to pursue. New expansions will release on the first Wednesday of each month, starting with The Planes of Power on May 1, 2019. Selo is a Truebox server and, once the server catches up to the present era, will become a standard Live server. For more detailed information on Selo, you can read the updated server FAQ here. Mangler Standard Progression Server Mangler is going to be a Standard Progression Server. This server is for anyone who wants to start off with that 1999 experience and progress through the years and expansions at a leisurely pace. Like without bard speed. On this server, experience will match the standard rates on Ragefire and Lockjaw. Instances, rares, and faction will all be standard. The previously mentioned (new) experience and death penalties will not exist, but Focus Effects will remain unavailable until the Shadows of Luclin unlocks. Mangler will open with only classic EverQuest unlocked. New expansions will unlock every 12 weeks. After Gates of Discord unlocks, expansions that do not include a level cap increase will remain current for only 8 weeks before the next unlock. Expansions that do have a level cap increase will be current for 12 weeks. Mangler is a Truebox server and, once the server catches up to the present era, will become a standard Live server. For additional information on Mangler, you can read the updated server FAQ here. Whatever piece of EverQuest you are looking forward to reliving, we hope these revised ruleset options will provide a new old place for you to call home. We look forward to seeing you in Norrath when the servers launch on March 16, 2019! View the full article
  14. Application Robot

    Live Update Bugs 02/20/19

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can reproduce (and therefore fix) them. View the full article
  15. February 20, 2019 _____________________ *** Highlights *** - Dramatically increased the chance to gain skills when your current skill level is less than your class' skill cap from 5 or 10 levels less than your current level. - Made various changes to evolving items. See the Items section for details. - Made various improvements to the Coldain ring quests. See the Quests and Events section for details. *** Items *** - All equipped evolving items will gain full experience rather than splitting between them. - Corrected an issue where classes that were not plate couldn't claim the reward for several The Burning Lands evolving items. - The Burning Lands evolving item rewards will offer the correct items, and offer options if more than one item is available to your class. - The current fifth tier of The Burning Lands evolving items will have reduced stats and an attached reward set. This attached reward set will offer a sixth tier of items that have the stats that the old tier five had. You must have all The Burning Lands achievements to earn this sixth tier. - Corrected the reward set name offered by Silver Efreeti Boots. - Swapping augments no longer requires a specific solvent and instead looks for a solvent of equal or higher level, like removing an augment. - Items with spent charges that are sold to a vendor now display the correct amount of charges remaining in the purchase tab. - Increased the proc rate of: Ascending Sun Arcane Staff, Ascending Sun Devotional Staff, Ascending Sun Mace, Bloodstaff, Breaker Bar, Divine Bludgeon of the Inferno, Enraptured Bludgeon, Harmonious Tightener, Heavy Onyx Heart Scepter, Mute Spiral, Premier Staff, Ralaifin's Dogma, Rustdown, Secret Dawn Arcane Staff, Secret Dawn Devotional Staff, Secret Dawn Mace, Sun's Golden Orb, and Vanda Glow. - The Burning Lands charms that increase in power from class armor now benefit from The Burning Lands evolving boots and gloves at levels 3 and higher. - Added disease and corruption focus to Ice Star, Hoarfrosted Bow, and Arc of the Saffron Sky. - Added icons to Immortal Curio of Ondine Force and Elemental Curio of Ondine Force. - Updated the descriptions of the Whispering Midnight Casting spells on the items of the same name. - Added spaces to the name of the recourses of the Hand Of Holy Wrath spells on healer weapons. *** Tradeskills *** - Sagacious Great Jade no longer sells Etching Tools. *** Quests And Events *** - The Conflagration Generals (Raid) - Increased the size of the area that's checked when the bosses need to be positioned near the towers. - Tyrant of Fire - The mission will no longer be in an unwinnable state if one or more of the adventurer NPCs runs away. - Remodeling and Delivery - An update to these tasks will not happen when speaking to Unrepentant Sunrise or entering the instance. This was a bug and may have been a cause of other issues in these missions. - Prince Ralaifin (Raid) - Volcanic Billow Shards are removed from players when the raid resets, and must finish their casting time to activate a tower. - Prince Ralaifin (Raid) - Improved the messaging on the billow mechanic. - Prince Ralaifin (Raid) - All of the spiderlings will despawn on reset. - Prince Ralaifin (Mission) - Added a message when a player is struck by the billow, thus failing the All Safe achievement. Only one player is mentioned, even if more than one player is struck. - End of Empire (Raid) - Fixed a bug that could cause the Unhammered and No Outbreaks achievements to fail when they should not. - Brass Palace - Discipline of Flame will now shout a warning when casting Spreading Heat. This spell no longer targets pets. - Trials of Smoke - Trial of the Wending Ways: Added a message when failing the Don't Trip achievement. - Trials of Smoke - The reward chest in the Trial of Three will no longer try to appear over and over again (though it was failing to actually do so). - Trials of Smoke - The Trial of Three will no longer reset after success. - Trials of Smoke - Trial of the Ashes of Rusted Cliff's Glory: Fixed an error that would allow completion of the All Alone achievement when there were ashen elementals alive when Indomitable Onyx was defeated. - Trials of Smoke - If you have a lockout for any trial, you will no longer be able to loot items from the chest for that trial. - Contract of War (Raid) - The binding breeze NPCs will now spawn at the location of an adventurer near Radiant Fog Evening instead of a random person in the zone. In addition, the binding breezes will not choose to spawn at the location of the person tanking Radiant Fog Evening, unless there is no one else nearby. - The Rise of Smoke (Raid) - Leashing the mephits in the Trial of Three will now cause them to cast their spells faster. - Royal Visits - Fixed an error where Heart of Flawless Brass refers to Aalishai as the home of the djinn. - Relic Raider - Moving to the top of the steps will now be safe for everyone. - Sky Orchid Understanding in Esianti will now respond to [continue] properly. - Spear of Fate - It is no longer possible to bypass steps in this epic quest by completing early steps multiple times. - - Hand-ins for this quest can no longer be multiquested. - 10th Ring Questline - Made the following changes: - - Hand-ins for the Coldain ring quests can no longer be multiquested. - - Key NPCs that are being protected or escorted are now flagged as PC Friendly. This applies to Boridain Glacierbane (2nd ring quest), Tain Hammerfrost (4th ring quest), Corbin Blackwell (7th ring quest), Gloradin Coldheart (8th ring quest), and Garadain Glacierbane (8th ring quest). Icefang (6th ring quest) was already set to friendly during its escort. - - Several dialogue triggers are bracketed that weren't previously. - - Fixed many minor bugs and typos. - - 2nd ring quest - It's now necessary to have the Copper Coldain Insignia Ring to receive the Dull Bladed Axe from Garadain Glacierbane. - - 4th ring quest - It's now necessary to have the Gold Coldain Insignia Ring to receive the Note to Tain from Garadain Glacierbane or to loot the Frozen Elixir. Tain Hammerfrost no longer drops the Note to Tain when killed. Handing the Note to Tain to Tain Hammerfrost now triggers the attack wave instead of one of his dialogues. The Note to Tain is now lore and no trade. - - 5th ring quest - It's now necessary to have the Platinum Coldain Insignia Ring to hand in the Ry`Gorr Invasion Plans to a coldain lookout. Only someone who has handed in the Invasion Plans can loot the Head of Scarbrow. - - 6th ring quest - It's now necessary to have the Obsidian Coldain Insignia Ring to loot the Note from Kromrif. - - 7th ring quest - Only someone who has handed in the Shackle Key and Mithril Coldain Insignia Ring to Corbin Blackwell can hand in the Mithril Coldain Insignia Ring to Dobbin Crossaxe. - - 8th ring quest - Only someone who has handed in the Adamantium Coldain Insignia Ring to Garadain Glacierbane can loot Chief Ry`Gorr's Head. Garadain Glacierbane now stays up after the attack on the Ry`Gorr fort much longer. Handing in Chief Ry`Gorr's Head to Garadain Glacierbane no longer despawns Garadain Glacierbane. - - 10th ring quest - Only someone who has handed in the Coldain Hero's Insignia Ring and the Declaration of War to Sentry Badain can loot Narandi's Head. *** Spells *** - Paladin - Corrected bad descriptions for several spells in the Ward of Tunare line. - Druid - Fixed a problem that prevented the enervation heals from the Remote Manaflux and Remote Moonfire lines of spells from landing on pets and mercenaries. - Enchanters - Corrected a problem that prevented the Arcane Disjunction Aura debuff from landing on most NPCs. - Fixed several spell scrolls from The Buried Sea that were not able to be scribed correctly. *** Mercenaries *** - Made a first pass at improving level 106 to 110 Mercenaries. There will be further tuning in future updates. *** Progression Servers *** - Drowned Katta Castrum Powerstone is now available when The Darkened Sea unlocks. - Erollisi Day - Fixed an issue that was preventing Gilbina from spawning while the event is running on servers that had not yet unlocked The Darkened Sea. - Released revamped poison making components and recipes when Seeds of Destruction opens. *** Miscellaneous *** - Dramatically increased the chance to gain skills when your current skill level is less than your class' skill cap from 5 or 10 levels less than your current level. - - Ex: A level 50 ranger with a 1-Hand Blunt skill less than 210 will gain skill at 16 times the normal rate. - - These bonuses do not apply to tradeskills. - The Broken Mirror and Empires of Kunark are now free to play on all servers. - Fixed an issue that could cause taunt to report that your target is too far away, despite being in melee range. - Names that were rejected when creating a new character will now display more information about why. - Removed some legacy experience code so that experience-per-level is now uniform for all races/classes. Warriors, Rogues, and Halflings will no longer gain experience faster than other classes/races. *** UI *** - Removed the evolving items tab in the inventory window now that the concept of 'active' vs 'inactive' evolving items has been deprecated. - Evolving items will now display their evolution progress percentage in the lower left corner of the item's icon, similar to activated items with charges. - Fixed a UI error regarding the shared bank window on progression servers. - Added a (Riposte) tag to hits and misses that occurred due to a riposte. - Throwing damage is now reported as a hit instead of a shot. - Updated the Alternate Currency page of the inventory window to include an expansion name and brief description for each of the point types. - You can now change the color and filter for faction links and messages. They will no longer go to the Other filter. - Added the spell name and resist type to spell damage messages. - Strikethrough messages are now reported at the end of a hit message instead of in a separate line. The Strikethrough chat filter has also been removed. - Mana and endurance regeneration from bard songs will no longer incorrectly display the focused amount in the Stats window. - Made the following changes to DoT reporting: - - DoT filters should be working again. - - If the caster of a DoT dies, their damage will now be reported as being cast by their corpse. - - If the caster zones or is charmed, their damage will be reported without a caster's name, and the damage will not be focused. - - If the caster returns to the zone or is resurrected, these DoT messages will once again associate with them and be focused. - - NPCs awakened by a DoT cast by someone who has left the zone or died will now display a message. - Changed - EQUI_Inventory.xml - The EverQuest Team View the full article
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