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Kanamori

Senior Officer
  • Content count

    2132
  • Joined

  • Last visited

  • Days Won

    23

Kanamori last won the day on February 20

Kanamori had the most liked content!

Community Reputation

151 Excellent

About Kanamori

  • Rank
    Petty Officer First Class
  • Birthday 05/04/1977

Profile Information

  • Location
    California
  • Level
    65
  • Class
    Shaman

Recent Profile Visitors

670 profile views
  1. DKP site acting up

    Just finished putting things in, didn't see any issues that go round. Thanks Ptah!
  2. DKP site acting up

    Doing a manual entry worked, but damn that's slow to enter 60-75 peeps for each dump in that manner. 5 min to enter one dump is pretty bad when you got 25 dumps to do, that's looking around 2 hours to enter the night just for adding peeps to the raids. Edit - I'll pause here to give you a chance to see this Ptah and hopefully the issue is something simple to fix.
  3. DKP site acting up

    Ya, it gave the same error. Going to try to manually enter the data.
  4. DKP site acting up

    This is a new error I haven't seen before. Just attempted to import a raid file and got a MySQL error (x3). 02/22/18 11:20 AM >>>> 283a7c25313828552ecc0191bc1cc8dc <<<< Query: MySQL server has gone away Message: SELECT id FROM eqdkp21_notifications WHERE user_id=640 AND `read`=0 ORDER BY `time` DESC Code: 2006 Database: gidono_cocdkp Prefix: eqdkp21_ Trace: #0 /var/www/html/dkp2/libraries/dbal/dbal.class.php(797): DatabaseStatement->error('MySQL server ha...', 'SELECT id FROM ...', 2006) #1 /var/www/html/dkp2/core/data_handler/includes/modules/read/notifications/pdh_r_notifications.class.php(83): DatabaseStatement->execute(640) #2 /var/www/html/dkp2/core/data_handler/plus_datahandler.class.php(334): pdh_r_notifications->get_notifications_for_user(640) #3 /var/www/html/dkp2/core/notifications.class.php(165): plus_datahandler->get('notifications', 'notifications_f...', Array) #4 /var/www/html/dkp2/core/core.class.php(863): notifications->createNotifications() #5 /var/www/html/dkp2/core/core.class.php(164): core->page_tail() #6 /var/www/html/dkp2/core/core.class.php(142): core->generate_page() #7 /var/www/html/dkp2/core/core.class.php(135): core->set_vars('display', true) #8 /var/www/html/dkp2/index.php(670): core->set_vars(Array) #9 /var/www/html/dkp2/index.php(46): controller->display() #10 /var/www/html/dkp2/core/registry.class.php(70): controller->__construct() #11 /var/www/html/dkp2/index.php(980): registry::register('controller') #12 {main} <<<< Will try entering a dump one more time. If that doesn't work, I'll try doing it manually as opposed to using a text file import.
  5. DKP site acting up

    Probably not, but I definitely appreciate your hard work on this!
  6. DKP site acting up

    The exact steps I did up to the first memory error was: 1. Imported data from text files via Admin Panel => Raids => Raid Management => Import a raid log. 2. I had done about 14 of these and was in the process of editing these imports to add peeps from sitout to these raids that were created (via the Raids window and selecting the individual raid like https://cultofchaos.com/dkp2/admin/manage_raids.php?s=&r=6115&upd=true ) and adding these peeps to the Attendees field and then hitting the Update Raid button. 3. First error happened around the time I was adding Bestialwrath to one of the final raids. I got 3 DKP page crashes in a row, which I was able to check on Admin Panel => General Admin => View Logs => Error to find that it was an out of memory error. Since we should not have been having those with the site being moved, I did not know if there were external factors at play like a DoS attack or issues on the server backend that needed to be addressed, so I made my first post on this thread at the forums. 4. About every 15 or so min, I went back to the page and attempted to do the same updates (adding characters to created raids). For about 2 hours, the system appeared unstable. Sometime during these attempts, the front page of the DKP site started reading out 0's in every field besides raid attendance %s. The 0's resolved themselves at around 2-2:30 PM PST and the system appeared to no longer be in an out of memory state. Note the following steps were later taken, but these steps were after the system was already stable again. I did not observe any issues on the site after this point, nor did I see any additional errors after this point. 5. After the system appeared stable at around 2-2:30 PM PST, I finished adding people, make my copies of raid logs that I use for duplicates (to make the raid night equal exactly 25 dumps every raid night) via Admin Panel => Raids => Raid Management and hitting the Duplicate Entry button on the dump I'm going to copy. I select the raid I'm using as the template, adjust the date and time to the raid I'm duplicating, change the Event to Admin - Log Duplication, verify that the DKP value of the raid duplicate is 0 and that there are no items or adjustments, verify the number of people are correct (that I selected the right raid to copy), and then hit the Add Raid button. 6. After the raid copies are made and I verify the raid night has exactly 25 dumps, I then take some metrics for the raid night for use on my forums post (average number of attendees, DKP value of the night, average DKP earned by the raid, number of loots). 7. After metrics are recorded, I then go the front page of the DKP site and filter by Current DKP for active members. Those people that are above 2500 (3000 in this case), I make an individual adjustment for each to delete the amount of DKP necessary to get to 2500 (3000) DKP. These adjustments are made via Admin Panel => Characters => Adjustment Management => hit the Add Adjustment, fill in the data on that page for the character being adjusted => hit the Save button. 8. I also added two characters and copied data from Taloraa to Lixx via the Admin Panel => Character Management pages. I then deleted Taloraa from the system. I also deleted a misspelled version of Bestialwrath that I had inadvertently created during uploads after verifying all data was moved from the misspelled name to the proper name.
  7. DKP site acting up

    I hadn't gotten to adjustments yet when the site started messing up (at around 11:30-12 PM PST). I had uploaded the logs for the night and was in the process of doing a few adds of peeps in sitout to the raids that I had entered. That's when I started getting the out of memory errors. About 30 min - 1 hour later, the DKP site front page started displaying all 0's, but that seems to have resolved itself when the memory issue went away. I finally finished doing people adds and the actual adjustments from the raid night after my post saying the site appeared more stable (so around 2-2:30 PM PST).
  8. DKP site acting up

    Site appears more stable now. Finished entering in DKP. DKP totals appear to be right.
  9. DKP site acting up

    Ptah, The DKP site appears to be having some issues. Had some out of memory errors when I was putting in DKP about 2 hours ago. Now, all of the info on the main page reads 0. Been going back to it about once every 15 min or so since then to see if the site is stable again and it was just a spike in traffic. Doesn't appear to be. Had a few times when I went there that the error message for the page said it was under programming maintenance. So, not sure if you're on the case or whatnot. Kana
  10. DoDH Dead, Mayong One-Shotted

    Surprise Mortals! The CoC maintained it's rankings on Phinny Progress in Depths of Darkhollow by one-shotting Mayong Mistmoore on 02/03/2018. Mayong proved to be a strong opponent, but our CoC was heftier. Our Cleric team laid their CoC on the table by starting a CH chain on the fly with no previous plans for it when the fight took longer than hoped for. Our Bard team was busy playing with their CoC in one hand and their bane weapon in another hand (and while singing some stupid Britney Spears song). Our Shaman team carried our CoC onboard BearForceOne. Our Paladins and Shadow Knights learned their new EQ fate by running around in circles with their CoC flapping in the wind. Our Rogue team poked Mayong from behind, because who doesn't like some surprise CoC. Our Warrior team taunted Mayong with their CoC. Our Ranger team hit their trueshot and unloaded their CoC. Our Beastlord team (ok, that one dude) was doing something with their CoC, and we're not sure we want to ask what it was, but we did feel our mana reserves climbing a bit later. Mayong looked a bit apprehensive about the whole affair. Our Necro team splurtted their CoC all over Mayong. Our Enchanter team was the unsung heroes by keeping the bats off guard with their stunning CoC. Our Magician team spent time educating the elements of the power of CoC and sent Jebber in to kick Mayong in the junk. Our Druid team was out flashing their CoC and lady CoC in the forest while darting in and out to heal our Warriors. Our Berserker team charged Mayong, nude like the Vikings of old with their CoC dragging behind them. I guess a Monk might have been there, it was uncertain with all the CoC massed around Mayong. Our Wizards use the power of the CoC to AETL us out of Mayong's room when the carnage was over and the CoC was successful. It was a great night for sure! Jorious died the good fight by being a bat sacrifice - I guess he's thinking he's Batman now. Bode was Bo-de-gas and Mortality (Pottz) was Puttz as always. Welcome back home to our old and new friends from TMO! Congrats everyone on a hard fought and well designed plan of attack. We managed to lose few peeps during the fight, which was pretty amazing seeing that the hallway boss prior to Mayong's room managed to kill more of us than Mayong himself. Congrats Jackoze, Xhann, and Kanamori for our guild's first Epic 2.5's! And screw spiders, because who the hell likes spiders. Insert picture here cause I'm lame and didn't take one.
  11. Test Patch 2-14-2018

    It's one thing to not be a DPS class and another to be completely unviable on doing DPS if your primary skill isn't needed right that minute. I wasn't kidding that an SK pet was out parsing me going full out on DPS starting at around Level 80 or so. Shaman and Druid DPS were complete and utter garbage.
  12. Test Patch 2-14-2018

    I'm wondering just how bad those DoTs will be. I don't really like that they're preemptively nerfing Level 71+ spells when the real issue is at Level 100+. Especially since there's been no presence at Level 71-Level 100 characters since the first changes to DoTs, let alone these nerfs for Druids and Shaman. I get they don't want us to be DPS, but we were really in a bad state where even SK pets were out DPSing us solo from about Level 80+.
  13. Test Patch 2-14-2018

    Some big things in there for us.
  14. Ptah - DKP site and main site load times

    The system is much more responsive and I have to say you did a great job on that Ptah! Thank you!
  15. Ptah - DKP site and main site load times

    Thanks a lot Ptah! I appreciate everything you do for the guild here on the back end!
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