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  1. Yesterday
  2. Hotfix Notes: February 23, 2018

    *** Hotfix *** - Drusella's Vault - This event should activate properly again. - The Veeshan's Peak Agent of Change is now able to send you to the correct instance when Omens of War unlocks on Progression Servers. View the full article
  3. I'm coming back

    Thank you, Byrd! Welcome back, Val!
  4. Last week
  5. DKP site acting up

    Just finished putting things in, didn't see any issues that go round. Thanks Ptah!
  6. RSS Feed for EQ News

    Added a couple more RSS Feeds off the official EQ forums. One for the game update notes forum and one for the test forums. Anytime they make a new post in either of those forums it will auto make a topic for them on our forums in the news section.
  7. Live Update Bugs 02/21/18

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can reproduce (and therefore fix) them. View the full article
  8. All EQ Servers are currently down for maintenance and are expected to be brought back up by 10:30 AM PT. Patch notes for this update can be found in the Forum Update Notes here. View the full article
  9. SSL enabled

    Updated SSL cert to include sub domains I thought it already included.
  10. February 21, 2018 _____________________ *** Highlights *** - Fixed several problems with Ring of Scale items. See the Items section below for details. - Many UI features are no longer expansion restricted on Progression Servers including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. *** Items *** - Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory. - Containers that can be converted must now be empty of all items before they will process the conversion. - Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will not add the most recently destroyed item to the recover tab. - Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function. - Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic. - The Mask of Monstrosity from the Plane of Mischief now casts Illusion: Ogre instead of Chill Sight. - The Hoarded Worker Sledgemallet can be equipped in the primary slot instead of the charm slot. - Added a Spell Research Table for placement in your house. It can be purchased from Varlad Rahnta in the Neighborhood. - Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate. - Boon of the Soother now triggers on heals instead of damage spells. - Scale Touched Dragonbrood Cowl now has Faerune. - Chalandria's fang now mentions its intended level cap of 100. - Overlord and Archon Phlogiston armor now have 75 purity. - Ring of Scale unique edible foragables have had the tradeskill flag removed. - Ring of Scale chase items now have Augmentation slots. - For Ring of Scale items, added bash damage to shoulders, backstab damage to cloaks, kick damage to neck items, and frenzy damage to select face items. - Phlogiston two-handed weapons with negative poison resist now have a save of 127. - Scale Touched Dragonbrood Armwraps now have Cleave VII - 38. - Fixed an issue with the stats granted by the Ring of Scale power sources, which were lower than intended. - Sebilisian Dragonhunter Cowl and Sebilisian Dragonhunter Armwraps now have the correct icons. - Coercer's Conflagrant Wristguard now has the group poison/chromatic focus. - Coercer's Phlogiston Wristguard, Archon's Phlogiston Bracer, Dread Suzerain's Phlogiston Bracer, and Feral Lord's Phlogiston Wristguard now have the raid poison/chromatic focus. - Trader's Satchel and its colored variants are now heirloom. - The following keys will now be added to the key ring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, and Crystalline Globe. - The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode. - Typos in the following items were fixed: Dull Broadsword of Decay, Rust Venom, Tevik's Vision, Forgeborn Shield, Tome of Tash, Spell: Illusion: White Bunny, and the spelling of Hoshkar in focus effects. - Claiming an item without having the appropriate available inventory space should no longer result in losing both the item and the claim. Instead, either the item will be placed on your cursor or the claim will be restored. - Race Change Scrolls will no longer remove spells in your spellbook unless you do not qualify to know them due to deity restrictions. *** Tradeskills *** - Salvage can now return all items that were used in the recipe regardless of how many items the recipe returns on failure. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two. - Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar. *** Quests And Events *** - If you leave a shared task, you are no longer able to join a different instance of that task until the task you left ends. - Drusella's Vault (Raid) - It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place. - Balance of Power (Raid) - It should now be possible to receive the Foul Breath achievement. - Balance of Power (Raid) - The death of the real High Arcron Ioulin will no longer despawn all adds in the raid. - Balance of Power - (Raid and Mission) - The portals can no longer be opened like chests. - End of Empire (Raid and Mission) - Fixed an issue where the Kar`Zok soldiers would sometimes not drop a Defender's Shield. The Combine allies in this fight will no longer be selected when using cycle-target. - Fell Foliage (Mission) - Removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one. - Fell Foliage (Mission) - Reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus. - Removed zone restrictions from all of the collect steps of Crestra's earring quests. - Hoshkar - Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it. In addition, the slow debuff component now stacks with haste effects. - Corrected the achievement references in the holiday events. - Find Fibblebrap - Corathus - Bellfast will now offer his missions properly and will give you all of the information that he was originally intended to give. - Dreadspire Keep - The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones. - Flight of the Seeker - It is no longer possible to accidentally kill The Seeker and fail the mission. - The Master of Dreadspire - Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller. - The Master of Dreadspire - The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the Burst of Dawn effect from the Glimmering Dawnstone wears off. - Porthio, the Second Born - The shared aggro between Porthio and Nightshade should work more reliably. - Emperor Ssraeshza - Emperor is now tethered to his room. - Most Vex Thal bosses now tether to their rooms. - Legacy Heroic Adventures have received several tuning and functionality changes: - - Heroic Adventure NPCs have lower stats at level 106+, compared to their January 2018 stats. - - Spells cast by NPCs in Heroic Adventures scale in approximately the same way that the NPCs' stats scale. For levels 101+ this was generally an increase. - - Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest these adventures will scale is as if the max level player in the zone were level 100. - - Heroic Adventures experience and point reward scaling have been adjusted to better reflect their difficulty. - - Heroic Adventures daily quest experience and point reward scaling have been adjusted to better reflect their difficulty. *** Spells *** - Fixed a bug where some characters were unable to learn any new combat abilities. - Corrected an issue where some spells erroneously displayed 'begins to sing a song.<>' - Berserker - Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect. - Cleric - Increased the AC granted by Armor of the Merciful slightly. - Druid - Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance. - Druid - Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing. - Druid - Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created. - Shaman - Greatly reduced the damage of combined DoTs above level 70. *** AA *** - Cleric - Fixed the description for rank 18 of Divine Retribution. - Magician - Fixed a bug that caused Second Wind Ward to trigger Second Wind on the magician rather than their pet when their pet reached low health. Modified Second Wind to better coexist with other AC buffs. - Paladin - Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks. - Rogue - Fixed the duration of ranks 22-23 of Rogue's Fury. - Wizard - Changed rank 11 of Evoker's Synergy to trigger off of Shocking Vortex rather than Ethereal Braid. *** NPCs *** - Overthere and Skyfire (Ring of Scale) - NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. The Irritating Spines debuff's duration has been reduced. - Veeshan's Peak (Ring of Scale) - NPCs should regard pets in the more common way now. - Veeshan's Peak (Ring of Scale) - Hard rares will respawn more slowly and will have a maximum of one power source. - Xalgoz in Sathir's Tomb has returned to his proper race. - Lashun Novashine in Plane of Health has remembered what he wanted to say and should now respond properly. - Big cat familiars will no longer eat other people's familiars, because that's naughty. Bad kitty! - Depths of Darkhollow - Several quest NPCs are now immune to attack. This includes but is not limited to the Doorman in Dreadspire Keep and Shadowalker Dustspirit in Stoneroot Falls. - Shadowalker Dustspirit in Stoneroot Falls now has the (Missions) tag. *** Collections *** - Many collectibles from Call of the Forsaken and The Broken Mirror now have lore text. - Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom. *** Progression Servers *** - Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. - Added an Agent of Change for the Veeshan's Peak revamp, available when Gates of Discord unlocks. - The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended. - The Temple of Cazic-Thule will now turn into the Accursed Temple of Cazic-Thule when Planes of Power unlocks. - The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru. - - The Agent of Change no longer requires the key. It still does a level check. - - The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in. - - The entrance point of the progression instance is now near the relative location of the Agent of Change that sends you there, not the Agent of Change is in the Lord Inquisitor Seru area that can teleport you out of the instance. - The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction. - Fixed a bug that caused low level fire pets to cast an incorrect spell in eras prior to Planes of Power. - All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount. - The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone. - Ruins of Kunark must be unlocked in order to claim Kunark teleporter items. *** Miscellaneous *** - Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features. - Added a warning message when starting the game on Windows Vista, XP, and older operating systems: - - In a few months the game will be unable to run on such systems. - - Please refer to the minimum system requirements on our website. - Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values. - NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages. - Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player. - Corrected an issue that could cause characters to fail to load into the Character Select screen. - Corrected several misspellings of Lxanvom. *** UI *** - The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase. - You can now toggle a border on the Task Overlay window. - Fixed an issue where quests were being removed from the Task Overlay window on logout. - Merchants that use alternate currencies will no longer purchase your coin items. - The Find Item Window now filters equipped items and items in your inventory as separate locations. - Corrected an issue where players were not being added to the guild window after zoning or logging in. - The bazaar and find item windows UI positioning has been adjusted. - Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window. - The guild window no longer counts players who are not displayed in each page's total, and the players per page setting is now saved. - Corrected an issue with the Reset button on the Find Item Window. - Changed - EQUI_AAWindow.xml EQUI_BazaarSearchWnd.xml EQUI_FindItemWnd.xml EQUI_GuildManagementWnd.xml EQUI_TaskOverlayWnd.xml *** Previously Updated *** - Master Vule the Silent Tear - Master Vule will always leave a corpse when slain. - Corrected a problem that could cause the Cazic-Thule zone to continually repop when a progression instance was active. - Cleric - All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells. - Necromancer - Fixed a problem that prevented Adalora's Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them. - The EverQuest Team View the full article
  11. DoDH Dead, Mayong One-Shotted

    Surprise Mortals! The CoC maintained it's rankings on Phinny Progress in Depths of Darkhollow by one-shotting Mayong Mistmoore on 02/03/2018. Mayong proved to be a strong opponent, but our CoC was heftier. Our Cleric team laid their CoC on the table by starting a CH chain on the fly with no previous plans for it when the fight took longer than hoped for. Our Bard team was busy playing with their CoC in one hand and their bane weapon in another hand (and while singing some stupid Britney Spears song). Our Shaman team carried our CoC onboard BearForceOne. Our Paladins and Shadow Knights learned their new EQ fate by running around in circles with their CoC flapping in the wind. Our Rogue team poked Mayong from behind, because who doesn't like some surprise CoC. Our Warrior team taunted Mayong with their CoC. Our Ranger team hit their trueshot and unloaded their CoC. Our Beastlord team (ok, that one dude) was doing something with their CoC, and we're not sure we want to ask what it was, but we did feel our mana reserves climbing a bit later. Mayong looked a bit apprehensive about the whole affair. Our Necro team splurtted their CoC all over Mayong. Our Enchanter team was the unsung heroes by keeping the bats off guard with their stunning CoC. Our Magician team spent time educating the elements of the power of CoC and sent Jebber in to kick Mayong in the junk. Our Druid team was out flashing their CoC and lady CoC in the forest while darting in and out to heal our Warriors. Our Berserker team charged Mayong, nude like the Vikings of old with their CoC dragging behind them. I guess a Monk might have been there, it was uncertain with all the CoC massed around Mayong. Our Wizards use the power of the CoC to AETL us out of Mayong's room when the carnage was over and the CoC was successful. It was a great night for sure! Jorious died the good fight by being a bat sacrifice - I guess he's thinking he's Batman now. Bode was Bo-de-gas and Mortality (Pottz) was Puttz as always. Welcome back home to our old and new friends from TMO! Congrats everyone on a hard fought and well designed plan of attack. We managed to lose few peeps during the fight, which was pretty amazing seeing that the hallway boss prior to Mayong's room managed to kill more of us than Mayong himself. Congrats Jackoze, Xhann, and Kanamori for our guild's first Epic 2.5's! And screw spiders, because who the hell likes spiders. Insert picture here cause I'm lame and didn't take one.
  12. Earlier
  13. Test Patch 2-14-2018

    https://forums.daybreakgames.com/eq/index.php?threads/test-update-02-14-2018-patch-notes-and-discussions.247107/page-5#post-3629743
  14. Coirnav Progression Server - Coming March 16, 2018!

    aye i need to grind again with shit gear and dps in lguk again for days on end! i think not
  15. This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else in the other thread. Patch notes and discussions thread View the full article
  16. February 14, 2018 _____________________ *** Items *** - Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory. - Containers that can be converted must now be empty of all items before they will process the conversion. - Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will result in the second item being unrecoverable. - Corrected the spelling of Forgeborn Shield. - Removed the tradeskill flag from the Ring of Scale unique edible foragables. - Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function. - Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic. - Worker Sledgemallet can be equipped in the primary slot. - Added Augmentation slots to the Ring of Scale chase items. - Set purity to 75 on Overlord and Archon Phlogiston armor. - Phlogiston two-handed weapons with negative poison save now have a save of 127. - A spell research table is available for housing. - Added Cleave VII - 38 to Scale Touched Dragonbrood Armwraps. - For Ring of Scale items, Added bash damage to shoulders, backstab damage to cloaks, and kick damage to neck items. - Added frenzy damage to select Ring of Scale face items. - Added Faerune to Scale Touched Dragonbrood Cowl. - Chalandria's fang now mentions its intended level cap. - Fixed an issue with the stats granted by the Ring of Scale power sources, which was lower than shown by the power sources. - Corrected the icons for Sebilisian Dragonhunter Cowl and Sebalisian Dragonhunter Armwraps. - Fixed the misspelling of Tevik's Vision. - Coercer's Conflagrant Wristguard now has the group poison/chromatic focus. - Coercer's Phlogiston Wristguard, Archon's Phlogiston Bracer, Dread Suzerain's Phlogiston Bracer, and Feral Lord's Phlogiston Wristguard now have the raid poison/chromatic focus. - Fixed spelling of Hoshkar in focus effects. - Trader's Satchel and its colored variants are now heirloom. - The following keys can now be added to the keyring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, Crystalline Globe. - Tome of Tesh has been renamed to Tome of Tash. - The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode. *** Tradeskills *** - Salvage can now return items that are returned on failure in the cases where the return on failure amount is less than the amount used in the recipe. Previously, salvage considered any amount of items returned on failure as already recovered. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two. - Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar. *** Quests And Events *** - You are now unable to join another instance of a shared task that you leave prior to its completion until that first shared task comes to a close. - Drusella's Vault (Raid) - It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place. - Balance of Power (Raid) - It should now be possible to receive the Foul Breath achievement. - Balance of Power (Raid) - The death of the real High Arcron Ioulin will no longer despawn all adds in the raid. - Balance of Power - (Raid and Mission) - The portals can no longer be opened like chests. - End of Empire (Raid and Mission) - Fixed an issue where the Kar`Zok soldiers would sometimes not drop Defender's Shield. Also changed the Combine allies in this fight not to be selected when using cycle-target. - Fell Foliage (mission) - removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one. - Fell Foliage (Mission) - reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus. - Removed zone restrictions from all of the "Collect" steps of Crestra's "Earring" quests. - Hoshkar - Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it, and the slow debuff component now stacks with haste effects. - Corrected the achievement references in the holiday events. - Find Fibblebrap - Corathus - Bellfast will now offer all of the missions properly and will give you all of the information he was intended to give. Everyone please update your online guides (we're looking at you, Allakhazam) - Dreadspire Keep - The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones. - Flight of the Seeker - Removed the ability to accidentally kill The Seeker and fail the mission. - The Master of Dreadspire - Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller. - The Master of Dreadspire - The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the effect from the Burst of Dawn from the Glimmering Dawnstone wears off. - Porthio, the Second Born - The shared aggro between Porthio and Nightshade should work more reliably. - Emperor Ssraeshza - Emperor is now tethered to his room. - Most Vex Thal bosses now tether to their rooms. - Heroic Adventure NPCs have lower stats at level 106+, compared to the January 2018. - - Spells cast by NPCs in Heroic Adventures scale in approximately the same way the NPC's stats scale. For levels 101+ this was generally an increase. - - Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest they will scale is as if the max level player in the zone is level 100. - Altered the experience granted from heroic adventures. - Altered the points granted from heroic adventures. *** Spells *** - Fixed a bug where some characters were unable to learn any new combat abilities. - Corrected an issue where some spells erroneously displayed 'begins to sing a song.<>' - Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate. - Boon of the Soother now triggers on heals instead of damage spells. - Berserker - Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect. - Cleric - Increased the AC granted by Armor of the Merciful slightly. - Druid - Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance. - Druid - Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing. - Druid - Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created. - Shaman - Greatly reduced the damage of combined DoTs above level 70. *** AA *** - Paladin - Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks. - Wizard - Changed rank 11 of Evoker's Synergy to trigger off of Shocking Vortex rather than Ethereal Braid. *** NPCs *** - Overthere and Skyfire (Ring of Scale) - NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. Lowered duration of Irritating Spines. - Veeshan's Peak (Ring of Scale) - NPCs should regard pets in the more common way now. - Veeshan's Peak (Ring of Scale) - The hard rares in the zone will respawn more slowly. - Veeshan's Peak (Ring of Scale) - The hard rares will only roll once for power sources. - Xalgoz in Sathir's Tomb has returned to his proper race. - The Doorman in Dreadspire Keep is now non-combatable. - Plane of Health - Lashun Novashine has remembered what he wanted to say and should respond properly now. - Depths of Darkhollow - Made a few quest NPCs immune to attack. - Shadowalker Dustspirit in Stoneroot Falls can no longer be killed and now has the (Missions) tag. *** Collections *** - Added lore text to many collectibles from Call of the Forsaken and The Broken Mirror. - Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom. *** Progression Servers *** - Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, quest journal. - Added a progression server instance for the Veehsan's Peak revamp, available when Gates of Discord unlocks. - The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended. - The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru. - - - The Agent of Change no longer requires the key. It still does a level check. - - - The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in. - - - When players enter the progression instance, they will be near the relative location of the Agent of Change that sent them there, not the agent of Change that teleports players out (which is in the Lord Inquisitor Seru area) - The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction. - All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount. - The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone. - Ruins of Kunark must be unlocked in order to claim Kunark teleporter items. *** Miscellaneous *** - Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features. - Added a warning message when starting the game on operating systems older than Windows 7: - - In the near future the game will be unable to run on such systems. - - Please refer to the minimum system requirements on our website. - Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values. - Race Change Scrolls will no longer remove spells earned through items. - NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages. - Fixed a typo for a certain kind of purchase failure. - Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player. - Corrected an issue that could cause characters to fail to load into the Character Select screen. - Corrected several misspellings of Lxanvom. *** UI *** - The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase. - You can now toggle a border on the Task Overlay window. - Fixed an issue where quests were being removed from the Task Overlay window on logout. - Merchants that use alternate currencies will no longer try to purchase your coin items. - The Find Item Window now filters Equipped items and items in your Inventory as separate locations. - Corrected an issue where players were not being added to the guild window after zoning or logging in. - The bazaar and find item windows UI positioning has been adjusted. - Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window. - The guild window no longer counts players who are not displayed in each page's total, and the players per page setting is now saved. - Corrected an issue with the Reset button on the Find Item Window. - Changed - EQUI_AAWindow.xml EQUI_BazaarSearchWnd.xml EQUI_FindItemWnd.xml EQUI_GuildManagementWnd.xml EQUI_TaskOverlayWnd.xml *** Previously Updated *** - Master Vule the Silent Tear - Master Vule will always leave a corpse when slain. - Corrected a problem that could cause the Cazic Thule zone to continually repop when a progression instance was active. - Cleric - All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells. - Necromancer - Fixed a problem that prevented Adalora's Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them. - The EverQuest Team View the full article
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