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  1. Yesterday
  2. Hotfix Notes: February 23, 2018

    *** Hotfix *** - Drusella's Vault - This event should activate properly again. - The Veeshan's Peak Agent of Change is now able to send you to the correct instance when Omens of War unlocks on Progression Servers. View the full article
  3. I'm coming back

    Thank you, Byrd! Welcome back, Val!
  4. Last week
  5. I'm coming back

    Yeah Byrd set up the laptop... I should be on later tonight!
  6. DKP site acting up

    Just finished putting things in, didn't see any issues that go round. Thanks Ptah!
  7. DKP site acting up

    Ok give it another shot and lets see what happens. I gave us another 8 gigs of SSD. We'll see how fast that fills up. I'll add a monitor for that to make sure we don't run out again.
  8. DKP site acting up

    Sec, ran out of disk space. I'll need to add another drive.
  9. DKP site acting up

    Doing a manual entry worked, but damn that's slow to enter 60-75 peeps for each dump in that manner. 5 min to enter one dump is pretty bad when you got 25 dumps to do, that's looking around 2 hours to enter the night just for adding peeps to the raids. Edit - I'll pause here to give you a chance to see this Ptah and hopefully the issue is something simple to fix.
  10. DKP site acting up

    Ya, it gave the same error. Going to try to manually enter the data.
  11. DKP site acting up

    This is a new error I haven't seen before. Just attempted to import a raid file and got a MySQL error (x3). 02/22/18 11:20 AM >>>> 283a7c25313828552ecc0191bc1cc8dc <<<< Query: MySQL server has gone away Message: SELECT id FROM eqdkp21_notifications WHERE user_id=640 AND `read`=0 ORDER BY `time` DESC Code: 2006 Database: gidono_cocdkp Prefix: eqdkp21_ Trace: #0 /var/www/html/dkp2/libraries/dbal/dbal.class.php(797): DatabaseStatement->error('MySQL server ha...', 'SELECT id FROM ...', 2006) #1 /var/www/html/dkp2/core/data_handler/includes/modules/read/notifications/pdh_r_notifications.class.php(83): DatabaseStatement->execute(640) #2 /var/www/html/dkp2/core/data_handler/plus_datahandler.class.php(334): pdh_r_notifications->get_notifications_for_user(640) #3 /var/www/html/dkp2/core/notifications.class.php(165): plus_datahandler->get('notifications', 'notifications_f...', Array) #4 /var/www/html/dkp2/core/core.class.php(863): notifications->createNotifications() #5 /var/www/html/dkp2/core/core.class.php(164): core->page_tail() #6 /var/www/html/dkp2/core/core.class.php(142): core->generate_page() #7 /var/www/html/dkp2/core/core.class.php(135): core->set_vars('display', true) #8 /var/www/html/dkp2/index.php(670): core->set_vars(Array) #9 /var/www/html/dkp2/index.php(46): controller->display() #10 /var/www/html/dkp2/core/registry.class.php(70): controller->__construct() #11 /var/www/html/dkp2/index.php(980): registry::register('controller') #12 {main} <<<< Will try entering a dump one more time. If that doesn't work, I'll try doing it manually as opposed to using a text file import.
  12. RSS Feed for EQ News

    Added a couple more RSS Feeds off the official EQ forums. One for the game update notes forum and one for the test forums. Anytime they make a new post in either of those forums it will auto make a topic for them on our forums in the news section.
  13. Live Update Bugs 02/21/18

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can reproduce (and therefore fix) them. View the full article
  14. All EQ Servers are currently down for maintenance and are expected to be brought back up by 10:30 AM PT. Patch notes for this update can be found in the Forum Update Notes here. View the full article
  15. Patch Notes 2-21-2018

    Time to buy some bags.
  16. DKP site acting up

    Probably not, but I definitely appreciate your hard work on this!
  17. DKP site acting up

    Ok thanks. They haven't responded to me yet. I don't think they like the fact I keep pointing out things they need to fix since they aren't going to develop anymore new versions.
  18. SSL enabled

    Updated SSL cert to include sub domains I thought it already included.
  19. February 21, 2018 _____________________ *** Highlights *** - Fixed several problems with Ring of Scale items. See the Items section below for details. - Many UI features are no longer expansion restricted on Progression Servers including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. *** Items *** - Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory. - Containers that can be converted must now be empty of all items before they will process the conversion. - Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will not add the most recently destroyed item to the recover tab. - Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function. - Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic. - The Mask of Monstrosity from the Plane of Mischief now casts Illusion: Ogre instead of Chill Sight. - The Hoarded Worker Sledgemallet can be equipped in the primary slot instead of the charm slot. - Added a Spell Research Table for placement in your house. It can be purchased from Varlad Rahnta in the Neighborhood. - Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate. - Boon of the Soother now triggers on heals instead of damage spells. - Scale Touched Dragonbrood Cowl now has Faerune. - Chalandria's fang now mentions its intended level cap of 100. - Overlord and Archon Phlogiston armor now have 75 purity. - Ring of Scale unique edible foragables have had the tradeskill flag removed. - Ring of Scale chase items now have Augmentation slots. - For Ring of Scale items, added bash damage to shoulders, backstab damage to cloaks, kick damage to neck items, and frenzy damage to select face items. - Phlogiston two-handed weapons with negative poison resist now have a save of 127. - Scale Touched Dragonbrood Armwraps now have Cleave VII - 38. - Fixed an issue with the stats granted by the Ring of Scale power sources, which were lower than intended. - Sebilisian Dragonhunter Cowl and Sebilisian Dragonhunter Armwraps now have the correct icons. - Coercer's Conflagrant Wristguard now has the group poison/chromatic focus. - Coercer's Phlogiston Wristguard, Archon's Phlogiston Bracer, Dread Suzerain's Phlogiston Bracer, and Feral Lord's Phlogiston Wristguard now have the raid poison/chromatic focus. - Trader's Satchel and its colored variants are now heirloom. - The following keys will now be added to the key ring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, and Crystalline Globe. - The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode. - Typos in the following items were fixed: Dull Broadsword of Decay, Rust Venom, Tevik's Vision, Forgeborn Shield, Tome of Tash, Spell: Illusion: White Bunny, and the spelling of Hoshkar in focus effects. - Claiming an item without having the appropriate available inventory space should no longer result in losing both the item and the claim. Instead, either the item will be placed on your cursor or the claim will be restored. - Race Change Scrolls will no longer remove spells in your spellbook unless you do not qualify to know them due to deity restrictions. *** Tradeskills *** - Salvage can now return all items that were used in the recipe regardless of how many items the recipe returns on failure. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two. - Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar. *** Quests And Events *** - If you leave a shared task, you are no longer able to join a different instance of that task until the task you left ends. - Drusella's Vault (Raid) - It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place. - Balance of Power (Raid) - It should now be possible to receive the Foul Breath achievement. - Balance of Power (Raid) - The death of the real High Arcron Ioulin will no longer despawn all adds in the raid. - Balance of Power - (Raid and Mission) - The portals can no longer be opened like chests. - End of Empire (Raid and Mission) - Fixed an issue where the Kar`Zok soldiers would sometimes not drop a Defender's Shield. The Combine allies in this fight will no longer be selected when using cycle-target. - Fell Foliage (Mission) - Removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one. - Fell Foliage (Mission) - Reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus. - Removed zone restrictions from all of the collect steps of Crestra's earring quests. - Hoshkar - Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it. In addition, the slow debuff component now stacks with haste effects. - Corrected the achievement references in the holiday events. - Find Fibblebrap - Corathus - Bellfast will now offer his missions properly and will give you all of the information that he was originally intended to give. - Dreadspire Keep - The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones. - Flight of the Seeker - It is no longer possible to accidentally kill The Seeker and fail the mission. - The Master of Dreadspire - Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller. - The Master of Dreadspire - The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the Burst of Dawn effect from the Glimmering Dawnstone wears off. - Porthio, the Second Born - The shared aggro between Porthio and Nightshade should work more reliably. - Emperor Ssraeshza - Emperor is now tethered to his room. - Most Vex Thal bosses now tether to their rooms. - Legacy Heroic Adventures have received several tuning and functionality changes: - - Heroic Adventure NPCs have lower stats at level 106+, compared to their January 2018 stats. - - Spells cast by NPCs in Heroic Adventures scale in approximately the same way that the NPCs' stats scale. For levels 101+ this was generally an increase. - - Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest these adventures will scale is as if the max level player in the zone were level 100. - - Heroic Adventures experience and point reward scaling have been adjusted to better reflect their difficulty. - - Heroic Adventures daily quest experience and point reward scaling have been adjusted to better reflect their difficulty. *** Spells *** - Fixed a bug where some characters were unable to learn any new combat abilities. - Corrected an issue where some spells erroneously displayed 'begins to sing a song.<>' - Berserker - Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect. - Cleric - Increased the AC granted by Armor of the Merciful slightly. - Druid - Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance. - Druid - Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing. - Druid - Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created. - Shaman - Greatly reduced the damage of combined DoTs above level 70. *** AA *** - Cleric - Fixed the description for rank 18 of Divine Retribution. - Magician - Fixed a bug that caused Second Wind Ward to trigger Second Wind on the magician rather than their pet when their pet reached low health. Modified Second Wind to better coexist with other AC buffs. - Paladin - Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks. - Rogue - Fixed the duration of ranks 22-23 of Rogue's Fury. - Wizard - Changed rank 11 of Evoker's Synergy to trigger off of Shocking Vortex rather than Ethereal Braid. *** NPCs *** - Overthere and Skyfire (Ring of Scale) - NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. The Irritating Spines debuff's duration has been reduced. - Veeshan's Peak (Ring of Scale) - NPCs should regard pets in the more common way now. - Veeshan's Peak (Ring of Scale) - Hard rares will respawn more slowly and will have a maximum of one power source. - Xalgoz in Sathir's Tomb has returned to his proper race. - Lashun Novashine in Plane of Health has remembered what he wanted to say and should now respond properly. - Big cat familiars will no longer eat other people's familiars, because that's naughty. Bad kitty! - Depths of Darkhollow - Several quest NPCs are now immune to attack. This includes but is not limited to the Doorman in Dreadspire Keep and Shadowalker Dustspirit in Stoneroot Falls. - Shadowalker Dustspirit in Stoneroot Falls now has the (Missions) tag. *** Collections *** - Many collectibles from Call of the Forsaken and The Broken Mirror now have lore text. - Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom. *** Progression Servers *** - Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. - Added an Agent of Change for the Veeshan's Peak revamp, available when Gates of Discord unlocks. - The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended. - The Temple of Cazic-Thule will now turn into the Accursed Temple of Cazic-Thule when Planes of Power unlocks. - The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru. - - The Agent of Change no longer requires the key. It still does a level check. - - The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in. - - The entrance point of the progression instance is now near the relative location of the Agent of Change that sends you there, not the Agent of Change is in the Lord Inquisitor Seru area that can teleport you out of the instance. - The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction. - Fixed a bug that caused low level fire pets to cast an incorrect spell in eras prior to Planes of Power. - All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount. - The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone. - Ruins of Kunark must be unlocked in order to claim Kunark teleporter items. *** Miscellaneous *** - Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features. - Added a warning message when starting the game on Windows Vista, XP, and older operating systems: - - In a few months the game will be unable to run on such systems. - - Please refer to the minimum system requirements on our website. - Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values. - NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages. - Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player. - Corrected an issue that could cause characters to fail to load into the Character Select screen. - Corrected several misspellings of Lxanvom. *** UI *** - The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase. - You can now toggle a border on the Task Overlay window. - Fixed an issue where quests were being removed from the Task Overlay window on logout. - Merchants that use alternate currencies will no longer purchase your coin items. - The Find Item Window now filters equipped items and items in your inventory as separate locations. - Corrected an issue where players were not being added to the guild window after zoning or logging in. - The bazaar and find item windows UI positioning has been adjusted. - Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window. - The guild window no longer counts players who are not displayed in each page's total, and the players per page setting is now saved. - Corrected an issue with the Reset button on the Find Item Window. - Changed - EQUI_AAWindow.xml EQUI_BazaarSearchWnd.xml EQUI_FindItemWnd.xml EQUI_GuildManagementWnd.xml EQUI_TaskOverlayWnd.xml *** Previously Updated *** - Master Vule the Silent Tear - Master Vule will always leave a corpse when slain. - Corrected a problem that could cause the Cazic-Thule zone to continually repop when a progression instance was active. - Cleric - All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells. - Necromancer - Fixed a problem that prevented Adalora's Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them. - The EverQuest Team
  20. DKP site acting up

    The exact steps I did up to the first memory error was: 1. Imported data from text files via Admin Panel => Raids => Raid Management => Import a raid log. 2. I had done about 14 of these and was in the process of editing these imports to add peeps from sitout to these raids that were created (via the Raids window and selecting the individual raid like https://cultofchaos.com/dkp2/admin/manage_raids.php?s=&r=6115&upd=true ) and adding these peeps to the Attendees field and then hitting the Update Raid button. 3. First error happened around the time I was adding Bestialwrath to one of the final raids. I got 3 DKP page crashes in a row, which I was able to check on Admin Panel => General Admin => View Logs => Error to find that it was an out of memory error. Since we should not have been having those with the site being moved, I did not know if there were external factors at play like a DoS attack or issues on the server backend that needed to be addressed, so I made my first post on this thread at the forums. 4. About every 15 or so min, I went back to the page and attempted to do the same updates (adding characters to created raids). For about 2 hours, the system appeared unstable. Sometime during these attempts, the front page of the DKP site started reading out 0's in every field besides raid attendance %s. The 0's resolved themselves at around 2-2:30 PM PST and the system appeared to no longer be in an out of memory state. Note the following steps were later taken, but these steps were after the system was already stable again. I did not observe any issues on the site after this point, nor did I see any additional errors after this point. 5. After the system appeared stable at around 2-2:30 PM PST, I finished adding people, make my copies of raid logs that I use for duplicates (to make the raid night equal exactly 25 dumps every raid night) via Admin Panel => Raids => Raid Management and hitting the Duplicate Entry button on the dump I'm going to copy. I select the raid I'm using as the template, adjust the date and time to the raid I'm duplicating, change the Event to Admin - Log Duplication, verify that the DKP value of the raid duplicate is 0 and that there are no items or adjustments, verify the number of people are correct (that I selected the right raid to copy), and then hit the Add Raid button. 6. After the raid copies are made and I verify the raid night has exactly 25 dumps, I then take some metrics for the raid night for use on my forums post (average number of attendees, DKP value of the night, average DKP earned by the raid, number of loots). 7. After metrics are recorded, I then go the front page of the DKP site and filter by Current DKP for active members. Those people that are above 2500 (3000 in this case), I make an individual adjustment for each to delete the amount of DKP necessary to get to 2500 (3000) DKP. These adjustments are made via Admin Panel => Characters => Adjustment Management => hit the Add Adjustment, fill in the data on that page for the character being adjusted => hit the Save button. 8. I also added two characters and copied data from Taloraa to Lixx via the Admin Panel => Character Management pages. I then deleted Taloraa from the system. I also deleted a misspelled version of Bestialwrath that I had inadvertently created during uploads after verifying all data was moved from the misspelled name to the proper name.
  21. DKP site acting up

    I hadn't gotten to adjustments yet when the site started messing up (at around 11:30-12 PM PST). I had uploaded the logs for the night and was in the process of doing a few adds of peeps in sitout to the raids that I had entered. That's when I started getting the out of memory errors. About 30 min - 1 hour later, the DKP site front page started displaying all 0's, but that seems to have resolved itself when the memory issue went away. I finally finished doing people adds and the actual adjustments from the raid night after my post saying the site appeared more stable (so around 2-2:30 PM PST).
  22. February 21, 2018 _____________________ *** Highlights *** - Fixed several problems with Ring of Scale items. See the Items section below for details. - Many UI features are no longer expansion restricted on Progression Servers including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. *** Items *** - Items that can be converted will now always show the conversion preview link when inspected. Previously this link could only be seen if the item was in your inventory. - Containers that can be converted must now be empty of all items before they will process the conversion. - Lore is now enforced in the item recovery system. The recover tab in the merchant window will no longer allow for the storage of multiple items in the same lore group. Destroying an item while another in the same lore group exists in the recover tab will not add the most recently destroyed item to the recover tab. - Fixed the spell types on Crasher to allow the Remote Healing Blessing V proc to function. - Skull of Null is now All/All and a charm slot item. Fixed the shielding effect. Changed the click spell to Annul Magic. - The Mask of Monstrosity from the Plane of Mischief now casts Illusion: Ogre instead of Chill Sight. - The Hoarded Worker Sledgemallet can be equipped in the primary slot instead of the charm slot. - Added a Spell Research Table for placement in your house. It can be purchased from Varlad Rahnta in the Neighborhood. - Lowered the damage on Strike of the Blood Orchid to one-hand weapon appropriate. - Boon of the Soother now triggers on heals instead of damage spells. - Scale Touched Dragonbrood Cowl now has Faerune. - Chalandria's fang now mentions its intended level cap of 100. - Overlord and Archon Phlogiston armor now have 75 purity. - Ring of Scale unique edible foragables have had the tradeskill flag removed. - Ring of Scale chase items now have Augmentation slots. - For Ring of Scale items, added bash damage to shoulders, backstab damage to cloaks, kick damage to neck items, and frenzy damage to select face items. - Phlogiston two-handed weapons with negative poison resist now have a save of 127. - Scale Touched Dragonbrood Armwraps now have Cleave VII - 38. - Fixed an issue with the stats granted by the Ring of Scale power sources, which were lower than intended. - Sebilisian Dragonhunter Cowl and Sebilisian Dragonhunter Armwraps now have the correct icons. - Coercer's Conflagrant Wristguard now has the group poison/chromatic focus. - Coercer's Phlogiston Wristguard, Archon's Phlogiston Bracer, Dread Suzerain's Phlogiston Bracer, and Feral Lord's Phlogiston Wristguard now have the raid poison/chromatic focus. - Trader's Satchel and its colored variants are now heirloom. - The following keys will now be added to the key ring when used: Wind Etched Key, Gem-Etched Key, Symbol of Torden, and Crystalline Globe. - The Brain in a Jar, Painting: Tink N Babble, Statue: Iksar Head, Emperor Ganak Throne, Statue: Iksar Bust, and Froglok Head in a Jar will now be flush with the ground when placed in housing in Cursor Mode. - Typos in the following items were fixed: Dull Broadsword of Decay, Rust Venom, Tevik's Vision, Forgeborn Shield, Tome of Tash, Spell: Illusion: White Bunny, and the spelling of Hoshkar in focus effects. - Claiming an item without having the appropriate available inventory space should no longer result in losing both the item and the claim. Instead, either the item will be placed on your cursor or the claim will be restored. - Race Change Scrolls will no longer remove spells in your spellbook unless you do not qualify to know them due to deity restrictions. *** Tradeskills *** - Salvage can now return all items that were used in the recipe regardless of how many items the recipe returns on failure. For example: failing to create a Conflagrant Fish Scale Sheet can now return between two and ten Conflagrant Fish Scale Swatches instead of just two. - Changed the name of Conflagrant and Phlogiston Katar to Conflagrant and Phlogiston Claws. Renamed the appropriate recipes. Added the proper offhand look and modified the book Weapon and Shields of Combination to mention claws instead of a katar. *** Quests And Events *** - If you leave a shared task, you are no longer able to join a different instance of that task until the task you left ends. - Drusella's Vault (Raid) - It is no longer possible to trigger the raid by standing in the starting area near the room where the raid takes place. - Balance of Power (Raid) - It should now be possible to receive the Foul Breath achievement. - Balance of Power (Raid) - The death of the real High Arcron Ioulin will no longer despawn all adds in the raid. - Balance of Power - (Raid and Mission) - The portals can no longer be opened like chests. - End of Empire (Raid and Mission) - Fixed an issue where the Kar`Zok soldiers would sometimes not drop a Defender's Shield. The Combine allies in this fight will no longer be selected when using cycle-target. - Fell Foliage (Mission) - Removed the mechanic where Caktiikii teleports people into the ravine. Slowed the spawn rate of the adds and increased the number required for the boss to lock his HP by one. - Fell Foliage (Mission) - Reduced the number of the same cactus adds needed to create the atrocious cactus from 5 to 3. Also fixed a bug that caused one too many to be needed to spawn the atrocious cactus. - Removed zone restrictions from all of the collect steps of Crestra's earring quests. - Hoshkar - Cloud of Frailty and Massive Cloud of Frailty now debuff casting speed instead of buffing it. In addition, the slow debuff component now stacks with haste effects. - Corrected the achievement references in the holiday events. - Find Fibblebrap - Corathus - Bellfast will now offer his missions properly and will give you all of the information that he was originally intended to give. - Dreadspire Keep - The statue in Dreadspire Keep that can be used to enter the Demi-Plane of Blood will now work properly in pick zones. - Flight of the Seeker - It is no longer possible to accidentally kill The Seeker and fail the mission. - The Master of Dreadspire - Hailing The Master of Dreadspire will reveal which answers you gave to Arturos, Irrissa the Seer, Ur-Koraag, and Ariahn Teller. - The Master of Dreadspire - The Master of Dreadspire will now remember the top several players of his hatelist and resume attacking them after the Burst of Dawn effect from the Glimmering Dawnstone wears off. - Porthio, the Second Born - The shared aggro between Porthio and Nightshade should work more reliably. - Emperor Ssraeshza - Emperor is now tethered to his room. - Most Vex Thal bosses now tether to their rooms. - Legacy Heroic Adventures have received several tuning and functionality changes: - - Heroic Adventure NPCs have lower stats at level 106+, compared to their January 2018 stats. - - Spells cast by NPCs in Heroic Adventures scale in approximately the same way that the NPCs' stats scale. For levels 101+ this was generally an increase. - - Heroic Adventures stop scaling at the maximum level in the era they were introduced. For example, 15th anniversary and Call of the Forsaken errands released when the maximum level was 100, so even if there is a level 101+ player in the zone, the highest these adventures will scale is as if the max level player in the zone were level 100. - - Heroic Adventures experience and point reward scaling have been adjusted to better reflect their difficulty. - - Heroic Adventures daily quest experience and point reward scaling have been adjusted to better reflect their difficulty. *** Spells *** - Fixed a bug where some characters were unable to learn any new combat abilities. - Corrected an issue where some spells erroneously displayed 'begins to sing a song.<>' - Berserker - Corrected the descriptions for the amount of hatred reduction on Jarring Jolt and Axe of Rekatok Jolt Effect. - Cleric - Increased the AC granted by Armor of the Merciful slightly. - Druid - Increased the AC granted by Arcronite Skin and Arcronite Blessing and adjusted stacking blockers so that they are no longer overwritten by Assurance. - Druid - Increased the mana regeneration rate of Arcronite Skin to match Arcronite Blessing. - Druid - Greatly reduced the damage of combined DoTs above level 70. The Flame Lick and Gelid Moonbeam lines have been further reduced in damage to reflect that they were not stackable before stacking groups were created. - Shaman - Greatly reduced the damage of combined DoTs above level 70. *** AA *** - Cleric - Fixed the description for rank 18 of Divine Retribution. - Magician - Fixed a bug that caused Second Wind Ward to trigger Second Wind on the magician rather than their pet when their pet reached low health. Modified Second Wind to better coexist with other AC buffs. - Paladin - Fixed a bug where ranks 35-37 of Lay on Hands would not reset on death like previous ranks. - Rogue - Fixed the duration of ranks 22-23 of Rogue's Fury. - Wizard - Changed rank 11 of Evoker's Synergy to trigger off of Shocking Vortex rather than Ethereal Braid. *** NPCs *** - Overthere and Skyfire (Ring of Scale) - NPC spells Aggressive Buffet, Irritating Spines, Rake, and Soul Drain no longer land through immunities. The Irritating Spines debuff's duration has been reduced. - Veeshan's Peak (Ring of Scale) - NPCs should regard pets in the more common way now. - Veeshan's Peak (Ring of Scale) - Hard rares will respawn more slowly and will have a maximum of one power source. - Xalgoz in Sathir's Tomb has returned to his proper race. - Lashun Novashine in Plane of Health has remembered what he wanted to say and should now respond properly. - Big cat familiars will no longer eat other people's familiars, because that's naughty. Bad kitty! - Depths of Darkhollow - Several quest NPCs are now immune to attack. This includes but is not limited to the Doorman in Dreadspire Keep and Shadowalker Dustspirit in Stoneroot Falls. - Shadowalker Dustspirit in Stoneroot Falls now has the (Missions) tag. *** Collections *** - Many collectibles from Call of the Forsaken and The Broken Mirror now have lore text. - Fixed the typos in the collectibles and associated achievements for the Dull Broadsword of Decay and Rust Venom. *** Progression Servers *** - Many UI features are no longer expansion restricted, including but not limited to: clicking items from bags, bandolier, blocking spells, and the quest journal. - Added an Agent of Change for the Veeshan's Peak revamp, available when Gates of Discord unlocks. - The Cazic-Thule instance offered by the Agent of Change will now grant lockouts as intended. - The Temple of Cazic-Thule will now turn into the Accursed Temple of Cazic-Thule when Planes of Power unlocks. - The Praesertums in Sanctus Seru are now in the progression instance zone with Lord Inquisitor Seru. - - The Agent of Change no longer requires the key. It still does a level check. - - The Arx Key teleports you to the Lord Inquisitor Seru area in the base zone UNLESS you are in the progression instance or a pick zone for Sanctus Seru, in which case it will teleport you to the Lord Inquisitor Seru area in the zone you are in. - - The entrance point of the progression instance is now near the relative location of the Agent of Change that sends you there, not the Agent of Change is in the Lord Inquisitor Seru area that can teleport you out of the instance. - The initial ranks of mercenary alternate advancement abilities can now be obtained with the release of Seeds of Destruction. - Fixed a bug that caused low level fire pets to cast an incorrect spell in eras prior to Planes of Power. - All adoptable heritage crate mounts now have text in the adopt effect description that state that Luclin must be unlocked in order to adopt the mount. - The sky and outdoor settings are now consistent between Luclin Agent of Change instances and base zones. This will allow for summoning a mount in the instance if it can be summoned in the base zone. - Ruins of Kunark must be unlocked in order to claim Kunark teleporter items. *** Miscellaneous *** - Performed significant upgrades to both the client and server to utilize more modern hardware and operating system features. - Added a warning message when starting the game on Windows Vista, XP, and older operating systems: - - In a few months the game will be unable to run on such systems. - - Please refer to the minimum system requirements on our website. - Fixed an issue where characters that had previously changed race did not have their innate skills updated to the expected values. - NPC names will be capitalized at the beginning of FLURRY or RAMPAGE messages. - Corrected an issue where players on non-PVP servers were hitting a distance limit when /targeting another player. - Corrected an issue that could cause characters to fail to load into the Character Select screen. - Corrected several misspellings of Lxanvom. *** UI *** - The AA abilities window will now display descriptions for your current ability rank as well as the next rank available for purchase. - You can now toggle a border on the Task Overlay window. - Fixed an issue where quests were being removed from the Task Overlay window on logout. - Merchants that use alternate currencies will no longer purchase your coin items. - The Find Item Window now filters equipped items and items in your inventory as separate locations. - Corrected an issue where players were not being added to the guild window after zoning or logging in. - The bazaar and find item windows UI positioning has been adjusted. - Added focused mana cost, range, endurance cost, resist mod, and push information to the spell display window. - The guild window no longer counts players who are not displayed in each page's total, and the players per page setting is now saved. - Corrected an issue with the Reset button on the Find Item Window. - Changed - EQUI_AAWindow.xml EQUI_BazaarSearchWnd.xml EQUI_FindItemWnd.xml EQUI_GuildManagementWnd.xml EQUI_TaskOverlayWnd.xml *** Previously Updated *** - Master Vule the Silent Tear - Master Vule will always leave a corpse when slain. - Corrected a problem that could cause the Cazic-Thule zone to continually repop when a progression instance was active. - Cleric - All spells in the Holy Intervention Strike line are now Chromatic resists with a -10 modifier. Fixed several other inconsistencies with early ranks of these spells. - Necromancer - Fixed a problem that prevented Adalora's Shade and Reliving Assassin from spawning pets if you did not have a spell focus that affected them. - The EverQuest Team View the full article
  23. DKP site acting up

    The raidlog import script has some screwy programming which is causing the site to eat memory like cookie monster. There is about 100 lines of the below. [Mon Feb 19 12:56:33.583982 2018] [:error] [pid 5077] [client 107.185.40.119:56381] PHP Warning: Invalid argument supplied for foreach() in /var/www/html/dkp2/plugins/raidlogimport/inc ludes/rli_raid.class.php on line 111, referer: https://cultofchaos.com/dkp2/plugins/raidlogimport/admin/dkp.php?s= [Tue Feb 20 13:32:27.120546 2018] [:error] [pid 9984] [client 107.185.40.119:49730] PHP Warning: Illegal offset type in /var/www/html/dkp2/core/data_handler/includes/modules/write/memb er/pdh_w_member.class.php on line 143, referer: https://cultofchaos.com/dkp2/plugins/raidlogimport/admin/dkp.php?s= [Tue Feb 20 13:37:24.867446 2018] [:error] [pid 9988] [client 107.185.40.119:49739] PHP Warning: Invalid argument supplied for foreach() in /var/www/html/dkp2/plugins/raidlogimport/inc ludes/rli_raid.class.php on line 111, referer: https://cultofchaos.com/dkp2/plugins/raidlogimport/admin/dkp.php?s= [Tue Feb 20 13:42:33.255522 2018] [:error] [pid 9912] [client 107.185.40.119:49758] PHP Fatal error: Out of memory (allocated 85983232) (tried to allocate 20480 bytes) in /var/www/html /dkp2/core/cache/cache_file.class.php on line 64, referer: https://cultofchaos.com/dkp2/admin/manage_raids.php?s=&r=6108&upd=true [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. [crit] Memory allocation failed, aborting process. mmap() failed: [12] Cannot allocate memory mmap() failed: [12] Cannot allocate memory mmap() failed: [12] Cannot allocate memory mmap() failed: [12] Cannot allocate memory [Tue Feb 20 13:46:48.048836 2018] [core:notice] [pid 2005] AH00051: child pid 10057 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048896 2018] [core:notice] [pid 2005] AH00051: child pid 10058 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048909 2018] [core:notice] [pid 2005] AH00051: child pid 10059 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048921 2018] [core:notice] [pid 2005] AH00051: child pid 10060 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048933 2018] [core:notice] [pid 2005] AH00051: child pid 10061 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048945 2018] [core:notice] [pid 2005] AH00051: child pid 10062 exit signal Aborted (6), possible coredump in /etc/apache2 [Tue Feb 20 13:46:48.048957 2018] [core:notice] [pid 2005] AH00051: child pid 10063 exit signal Aborted (6), possible coredump in /etc/apache2 And then mysql rebooted to free up memory. Ok I have to give the developers of the raidlog import mod the exact steps we are taking when we are getting these errors. I see you were updating raids around the time of the errors and then did some individual adjustments. When you updated the raids, what exactly did you do and also with the adjustments?
  24. DKP site acting up

    Site appears more stable now. Finished entering in DKP. DKP totals appear to be right.
  25. DKP site acting up

    Ptah, The DKP site appears to be having some issues. Had some out of memory errors when I was putting in DKP about 2 hours ago. Now, all of the info on the main page reads 0. Been going back to it about once every 15 min or so since then to see if the site is stable again and it was just a spike in traffic. Doesn't appear to be. Had a few times when I went there that the error message for the page said it was under programming maintenance. So, not sure if you're on the case or whatnot. Kana
  26. DoDH Dead, Mayong One-Shotted

    Surprise Mortals! The CoC maintained it's rankings on Phinny Progress in Depths of Darkhollow by one-shotting Mayong Mistmoore on 02/03/2018. Mayong proved to be a strong opponent, but our CoC was heftier. Our Cleric team laid their CoC on the table by starting a CH chain on the fly with no previous plans for it when the fight took longer than hoped for. Our Bard team was busy playing with their CoC in one hand and their bane weapon in another hand (and while singing some stupid Britney Spears song). Our Shaman team carried our CoC onboard BearForceOne. Our Paladins and Shadow Knights learned their new EQ fate by running around in circles with their CoC flapping in the wind. Our Rogue team poked Mayong from behind, because who doesn't like some surprise CoC. Our Warrior team taunted Mayong with their CoC. Our Ranger team hit their trueshot and unloaded their CoC. Our Beastlord team (ok, that one dude) was doing something with their CoC, and we're not sure we want to ask what it was, but we did feel our mana reserves climbing a bit later. Mayong looked a bit apprehensive about the whole affair. Our Necro team splurtted their CoC all over Mayong. Our Enchanter team was the unsung heroes by keeping the bats off guard with their stunning CoC. Our Magician team spent time educating the elements of the power of CoC and sent Jebber in to kick Mayong in the junk. Our Druid team was out flashing their CoC and lady CoC in the forest while darting in and out to heal our Warriors. Our Berserker team charged Mayong, nude like the Vikings of old with their CoC dragging behind them. I guess a Monk might have been there, it was uncertain with all the CoC massed around Mayong. Our Wizards use the power of the CoC to AETL us out of Mayong's room when the carnage was over and the CoC was successful. It was a great night for sure! Jorious died the good fight by being a bat sacrifice - I guess he's thinking he's Batman now. Bode was Bo-de-gas and Mortality (Pottz) was Puttz as always. Welcome back home to our old and new friends from TMO! Congrats everyone on a hard fought and well designed plan of attack. We managed to lose few peeps during the fight, which was pretty amazing seeing that the hallway boss prior to Mayong's room managed to kill more of us than Mayong himself. Congrats Jackoze, Xhann, and Kanamori for our guild's first Epic 2.5's! And screw spiders, because who the hell likes spiders. Insert picture here cause I'm lame and didn't take one.
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