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  4. Expansions Added

    Sweet! Thanks, Ptah!
  5. Expansions Added

    I added Dragons of Norrath and Depths of Darkhollow as expansions under the Raid Tactics section and the Expansion section.
  6. Profile Level

    I raised the forum profile level setting up to 70 for those who want to ding their levels on the forums.
  7. Update on the newest expansion info for live servers: Everquest: Ring of Scale continues the Empires of Kunark look into old expansion favorite of Kunark. It appears Venril Sathir is back guarding a tomb of gold or something... and Gorowyn (the EQ2 sarnak city) will be making an appearance now. Plus... anyone logging in on an all access account gets a new free illusion: https://www.everquest.com/news/eq-producers-letter-2017-expansion-news
  8. Themes

  9. Themes

    Installed Hallows Eve theme since you know, it's like close to October. Refresh the page and click on the theme link down at the bottom of the site to select it.
  10. OMM DOWN

    We accomplished the first time OMM kill with the 2nd least number of people on Phinigel at 35 people (only AoS had lower numbers at 24 people)! Thank you everyone for your hard work and efforts to get this done!! Congrats to Entendre for beating us by a few hours (started earlier in the night than us) and Resolute for finishing literally less than 4 minutes behind us (wow, that was close) for their first time OMM kills also! It is definitely competitive to see how many guilds may yet place ahead of OGC for OoW!
  11. Interested in CoC?

    Cult of Chaos Phinigel’s Premier Fixed-Schedule Raiding Guild Do you know how to EQ? If your answer is, “Yes! And damn well, at that!” then read on: Are you in search of a guild that wins end-game content, functions as a team, and treats its members as individuals? Do you like to have fun while kicking ass and taking names? In CoC, you’re not just one of the crowd. Our members are our lifeblood, and we succeed because of the skill, enthusiasm, and dedication that each one of us brings to the table. We are currently looking for a handful of new members to join our ranks, and if you believe you would make an excellent addition to our team, we want to see your application! Basic Information on the Cult: Server Rank: 4 Loot System: DKP. Blind Bidding. Attendance Tiered. Raid Times: Monday, Tuesday, Thursday from 8PM to Midnight EST. Unofficial Raids as we can. Currently, Friday mornings and Saturday evenings. These are to help equip our members, but are not counted for attendance or DKP. VoIP: Discord What we expect of applicants: Level 70, with buffer 250 AAs minimum (more is better!) High raid attendance (90% plus is the ideal) Dedication and a team mentality Decent gear that shows you’ve put in some effort. Magelo or a raidloot.com account is required. Spells and Discs minus ancients up to level 65 Completed epic (1.0) if it remains useful in raid and group scenarios Class Reagents: While the guild will assist in paying for / reimbursing as needed, please be sure you have the appropriate reagents for your class. Example: emeralds for Clerics, peridots for Enchanters, pearls for Magicians, coffins for Necromancers and Shadow Knights, and EEs for Necromancers. Potions: Celestial Healing, Invisibility, Gate (for melee), Greater Null, Levitate, Shrink, Spiritualism Discord is mandatory during raids. You must be able to hear the raid commands and react at a second’s notice. We don’t have time to type out directions. Use of a headset while in Discord, along with the “Press to talk” functionality. Follow instructions without complaint. Be a Viking. If someone trains you, fight back. Don’t be an asshole. If we are competing for zone resources, do not taunt competing guilds. Try to remember it’s not personal. Download and learn how to use Gina. We are quickly moving to the point where Gina will be required on all raids. What we DON'T expect of applicants: To be glued to a batphone 24/7 To miss your kid’s, niece or nephew’s, husband or wife’s, etc, birthday party. Go. Have fun. Take pictures, we’d love to see! What you can expect from us: Consistent contact throughout your trial. Aliari (recruitment officer), other officers, as well as a member within your class. Our goal is to answer questions, supply information, and act as mentors. We want you to succeed. Strong leadership, in and out of raids. Solid organization skills. We get things done, and we do it well. Parse inspections at every raid. This allows us to see where we can improve, who might need additional coaching, and who is kicking ass. An extremely transparent DKP system. Put in the time and effort, and you will be rewarded. During your trial, you will earn DKP from raid attendance just as everyone else does, and are able to bid on items using the same rules as our casual raiders. Responsibility to our members. We’re in this together, and while EverQuest IS a game, it’s also more than that. We are a community. The Application Process: Step One: The Application Register and then fill out the application located at http://cultofchaos.com/forms/2-guild-application/ Create/Update a Magelo or Raidloot.com account and fill in your details and gear. Answer all questions honestly and thoughtfully. Take this seriously if you want us to take you seriously. Step Two: The Interview Assuming your application interests us, we will interview you in game or in Discord. Basic questions will be asked, including situational awareness, class knowledge, raid experience, typical playstyle, and what you are looking for in a guild. We will also be interested in who you are as a person and attempting to get a feel for your personality. Step Three: The Trial After the above steps have been completed, if we feel there is a strong likelihood of a match between us, you will be tagged at the rank of Applicant. Our trial lasts no more than 30 days, but in some cases, will end sooner. Throughout your trial, you will attend raids and group with our members, and just as you will be deciding how well Cult of Chaos fits your EQ life, we—leadership and members—will be doing the same with you. Personal judgements on your abilities, personality, willingness to learn, etc., will determine whether you should become a full member after the trial period ends. How can you make your trial successful? Ask questions if you have any confusion. Know how your class should function at a raid and step up to bat. Monks will pull. Clerics will chain. Warriors and knights will tank. We are looking for active players who can make a real contribution to our raid force. If you passively stand by while the rest of your class does the work, it WILL be noticed.
  12. Knock Knock!

    Who is there? [Sat Sep 16 21:25:00 2017] Arch Magus Vangl has been slain by Tarburz! Guess no one's there anymore! CoA - Keldovan the Harrier, Ture, Warden Hanvar, Jelvan, and Arch Magus Vangl all dead! Not bad for a first run through CoA Grats Ythera, Mogui, and Venalin on our first Epic 2.0 Orbs! OMM's Next!
  13. September 12, 2017 _____________________ *** Highlights *** - Added the Find Item Window which allows you to search your inventory. See UI section for detail. *** Items *** - Stats granted by food and drink will now obey required and recommended levels. - Modified the focus effects on all versions of Brell's Shawl items and augments so that their benefits will no longer be activated by triggered spells. - - Ex: Previously, casting Unity of the Doomscale would attempt to trigger Brell's Sacred Soothing Wave 5 times, now it will only attempt to trigger once. - The kick skill damage modifier has been added to appropriate bard usable items. - The Relife Adornment augment usable by Warriors, Rangers, and Beastlords can now be used by Bards. The Relife Adornment augment currently usable by Bards can now be converted to the version with the kick skill damage modifier. - Bards can now use Struck Quartzite augments. - Corrected an issue that allowed the teleport spells on Zueria Slide to be cast without standing or while moving. - Corrected an issue that prevented the recast timer on Gyrospire Relocation Device from being set as expected. - Nimbuses that had "aura" in the name have had their names changed, since "aura" has another meaning. - The Bridle of the Ursus Antonicus can no longer be used indoors. - Reverted the names and icons of the items used to create the Hand of Glory. - Horse Bridles that can be sold back to Galic Amondson in The Bazaar will now have description text indicating: - - Creatures that previously dropped Silken Bridles will now instead drop Ornate Silken Bridles. - - Ornate Silken Bridles are equivalent to Silken Bridles with the exception that they cannot be sold back to Galic Amondson, are lore, and cannot be used in Roboboar, Worg, or Ornate Barding combines. *** Quests And Events *** - Hunter of The Plane of Valor - The rare creature previously named 'a Lumbering Beast' is now named 'an Ungainly Beast' to better differentiate it from the non-rare creatures that were also named 'a Lumbering Beast'. - Queen Velazul Di`zok (Raid) - Modified the Queen event so that the warcasters once again cast Enveloping Smoke all at the same time. They now cast Electric Blast at staggered intervals. - Kor-Sha Laboratory (Raid) - Fixed an issue that would cause Aura of Kor-Sha to be applied (but resisted) every minute for players who had completed the Essence of the Dragon II achievement. - Access to Asylum of Anguish - A Shrewd Dragorn no longer has a placeholder and is now guaranteed to spawn (in new locations) in all versions of the Dranik's Hollows instances. He now carries six signets but will not respawn in the same instance. - The Summoning of Droga (Raid & Mission) - Droga will no longer count down towards consuming one of his priests unless there are priests up. It should make it easier and more reliable to get the No Priests for You achievement. - A Rotten Heart (Mission) - Speculative fix to prevent a client crash when Adana Baxter is reduced to 25% health. - Celestial Fists (Quest) - Gwan should more reliably leave a corpse when slain. - The Rescue (Quest) - Hailing Agilica will now properly cause the two Darkvine guard NPCs to spawn. *** Spells *** - Berserker - Corrected an issue that prevented several abilities (the Volley line and Dichotomic Rage) from properly checking for the reagent they were flagged to require. - Paladin - Increased the cost of Harmonious Blessing and reduced the number of counters to 40. Reduced the hate added by Harmonious Illumination. Reduced the heal granted by Harmonious Light. - Shadowknight - Increased the cost of Harmonious Disruption and reduced the number of counters to 40. Reduced the damage dealt by Precise Disruption. Reduced the range and healing amount of Disruptive Recourse. Reduced the hate added by Precise Disruption and Expansive Distraction. - Warrior - Converted Flash of Anger so that it no longer has to buff you with a second 'Flash of Anger Effect' spell. Because two-handed stance negates the parry buff from this ability, you are now prevented from activating Flash of Anger while you are in that stance. - Warrior - Increased the cost of Harmonious Expanse. Reduced the number of counters on Harmonious Expanse Effect to 40. Greatly reduced the hate added by Expansive Disharmony. - Illusion Benefit buffs now persist through death. *** AA *** - All - Corrected a bug that caused the achievement Call of the Forsaken Master Scavenger to not grant ranks 3 or 4 of Trophy Collector. Any affected characters should be fixed the next time they log in. - All - Increased the base mitigation AC soft cap by 6-26% starting at level 85 for all classes. - All - The following ability lines have been consolidated or modified which may result in the need for some classes to repurchase some abilities. Enabling auto-grant should correct the majority of these issues: - - Bard - Removed ranks 2-11 of Lure of the Siren's Song and consolidated Hastened Lure of the Siren's Song to be ranks 2-7. - - Berserker - Removed ranks 2-15 and 17-21 of Self Preservation and consolidated Hastened Self Preservation to be ranks 2-6 and 8-11. - - Cleric - Removed ranks 2-15 of Divine Peace. - - Druid - Removed ranks 2-11 of Veil of the Underbrush. - - Enchanter - Removed ranks 2-31 of Friendly Stasis. - - Enchanter - Removed ranks 3-33 of Self Stasis and consolidated Hastened Self Stasis to be ranks 3-11. - - Magician - Removed ranks 2-21 of Drape of Shadows and consolidated Hastened Drape of Shadows to be ranks 2-14. - - Monk - Removed ranks 2-35 of Imitate Death and consolidated ranks 1-7 of Hastened Imitate Death to be ranks 2-8. - - Monk - Removed ranks 2-11 of Moving Mountains. - - Necromancer - Removed ranks 2-21 of Death's Effigy and consolidated Hastened Death's Effigy to be ranks 2-4. - - Paladin - Removed ranks 2-20 of Balefire Burst. - - Paladin - Removed ranks 2-10 of Divine Call, consolidated Hastened Divine Call to be ranks 2-4 and 6-9, and consolidated Extended Divine Call to be rank 5. - - Ranger - Removed ranks 4-23 of Cover Tracks and consolidated Hastened Cover Tracks to be ranks 4-15. - - Rogue - Removed ranks 4-36 of Escape and consolidated Hastened Escape to be ranks 3-7 and 9-12. - - Pet Classes - Removed ranks 3, 5, and 7-22 of Summon Companion and extended the range of ranks 2+ of Summon Companion from 350 to 10,000. - - Shadowknight - Removed ranks 2-21 of Death's Effigy. - - Shadowknight - Removed ranks 4-8, 10, 12, and 14-23 of Hate's Attraction and consolidated Hastened Hate's Attraction to be ranks 4-6 and 10-13. - - Shaman - Removed ranks 2-5 and 7-21 of Inconspicuous Totem and consolidated Hastened Inconspicuous Totem to be ranks 2-4 and 6-13. Totemic Form now fades when Inconspicuous Totem fades or is removed. - - Warrior - Removed ranks 2-15 of Howl of the Warlord and consolidated Quickened Howl of the Warlord to be ranks 2-4. - - Warrior - Removed ranks 2-5 of Warlord's Grasp. - - Wizard - Removed ranks 2-11 of A Hole in Space. - Multiple - Consolidated Group Perfected Levitation to be rank 2 of Perfected Levitation. - Bard - Bards now gain the kick skill at level 17: - - Changed Selo's Kick to be a passive ability that will add an additional Kick attack to your Kick skill button presses. - - Changed Frenzied Kicks to reduce the reuse timer of the Kick skill. - - Changed the skill of the extra attack granted by Furious Refrain from Frenzy to Kick. - Bard - Consolidated Sionachie's Crescendo to be rank 7 of Reaching Notes and made all ranks of Reaching Notes into a toggled passive ability. - Bard - Moved the attack enhancement component of Quick Time to prevent stacking conflicts with several other buffs. - Bard - Rallying Call now consumes 75% of the mana and endurance restored by this ability, the reuse time for this ability has been increased to 10 minutes, and the target requirements have been adjusted so that melee classes must be below 30% endurance and classes that use mana must be below 30% mana rather than any class being below 30% of either. - Bard - Fixed an issue that prevented Lure of the Siren's Song from activating based on the status of your current target. - Beastlord - Corrected an issue that caused Group Bestial Alignment to be blocked if Group Bestial Alignment Form was blocked. - Berserker - Removed the restrictions that prevented Blood Sustenance and Furious Rampage/Focused Furious Rampage from coexisting. - Cleric - Consolidated Smite the Wicked to be ranks 30 and 34 of Turn Undead. - Cleric - Quiet Miracle has been renamed Quiet Prayer and now consumes mana equal to the health/mana restored to the target. The ability now shares a timer with Veturika's Perseverance. The amount of health/mana restored by Veturika's Perseverance has been increased to 30000. The reuse time of these abilities has been increased to 20 minutes. - Cleric, Necromancer, Paladin - Refunded Sense the Dead. - Druid - Consolidated Flight of Eagles to be rank 2 of Spirit of Eagle. - Enchanter - Changed Project Illusion into a toggled passive ability. - Enchanter - Rune of Banishment can no longer be focused for duration. Banishing Force, the defensive proc from Rune of Banishment, will now only push targets that are lower level than the caster. - Enchanter - Scintillating Beam has removed and its ranks consolidated into Beam of Slumber. These ranks will now cause Beam of Slumber to trigger increasing ranks of Somnolence and Scintillating Beam Root on each of the targets hit by Beam of Slumber. - Enchanter - Removed the snare component from all ranks of Waking Nightmare (the recourse component of Noctambulate.) - Magician - Increased the HP:mana ratio of Giant Modulation Shard from 30000:10000 to 37500:12500. - Magician - Improved Reclaim Energy will now cause Reclaim Energy to return a percentage of the pet spell's base mana cost rather than a percentage of the amount of mana used to summon the pet (which accounts for mana preservation.) - Magician - Extended the range of the pet fade component of Drape of Shadows from 350 to 10000. - Magician - Consolidated Virulent Talon to be ranks 23, 29-32, and 38-41 of Frenzied Burnout. Activating Frenzied Burnout now triggers the additional Virulent Talon buff. Adjusted the number of strikes triggered by Virulent Talon to account for the reduced reuse time. - Magician, Shaman - Slightly reduced the effectiveness of ranks 19-25 of Malosinete and ranks 4-10 of Wind of Malosinete so that the appropriate level Malo spells will overwrite the AA ability debuff. - Mana Users - Spell Casting Mastery no longer reduces the mana cost of AA abilities that have a mana cost. - Monk - Made a number of significant changes to the following AA lines: Crippling Strike, Eye Gouge, Gouging Claws of the Jade Tiger, Master's Hastened Combination, and Stunning Kick: - - Eye Gouge has been changed into a passive ability named Resonant Strikes that will add an additional Tiger Claw attack to your Tiger Claw, Eagle Strike, or Dragon Punch (or Tail Rake) skill button presses. - - Stunning Kick has been changed into a passive ability named Resonant Kicks that will add an additional Flying Kick attack to your Kick, Round Kick, or Flying Kick skill button presses. - - Crippling Strike has been changed into a passive ability named Sweeping Kick that allows your Kick skill button presses to snare your target for 6 seconds. - - Gouging Claws of the Jade Tiger has had additional ranks added to it and will now allow your Tiger Claw skill button presses to trigger an attack debuff equivalent to Eye Gouge. - - Master's Hastened Combination has had additional ranks added and has been renamed Stunning Round Kick, it will now allow your Round Kick skill button presses to stun your target for up to 1.5 seconds. - Necromancer - Consolidated Death's Malaise to be ranks 8-9 and 12-13 of Scent of Terris. Undead targets will now be slowed in addition to having their resistances debuffed. - Necromancer - Consolidated Perfected Dead Men Floating to be rank 3 of Dead Man Floating. - Necromancer - Consolidated Lingering Nightmares to be ranks 3-7 of Frenzy of the Dead. Activating Frenzy of the Dead now triggers the additional Lingering Nightmares buff. Increased the duration of Frenzy of the Dead by 6 seconds. Increased the reuse time by 100 seconds. Increased the damage and number of of the lifetaps triggered by Lingering Nightmares. - Necromancer - Consolidated the 3 component buffs of Funeral Pyre (Smoldering Fury, Inner Fire, and Soul Fire) into a single buff named Funeral Pyre. - Necromancer - Added a 100 hit limit to both ranks of Embalmer's Carapace and increased the damage dealt by rank 2 of Embalmer's Curse from 1500 every 6 seconds to 4500 every 6 seconds. - Necromancer - Made the following adjustments to Reluctant Benevolence: - - All ranks of Reluctant Benevolence are now toggled passive. - - The amount of healing offered by each rank of Reluctant Lifeshare has been adjusted to account for the change to a permanent duration, scaling from 28% at rank 1 to 116% at rank 12. - - The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 10 levels of the AA ability level will trigger Reluctant Lifeshare. - Paladin, Shadowknight - Changed Helix from an activated ability to a passive ability that is triggered when casting hate over time spells. Ranks 1-7 of Helix of the Undying have been consolidated into Improved Demand For Honor for paladins and Improved Demand for Power for shadowknights. - Paladin, Shadowknight, Warrior - Made the following adjustments to Weapon Stances: - - Defensive Proficiency: Reduced the defensive percentage on this stance from 20% to 12% and the shield block percentage from 15% to 10%. - - Dual-Wielding Proficiency: Reduced the defensive percentage on this stance from 15% to 6%, added the 20% proc chance bonus (equivalent to Defensive Proficiency). - - Two-Handed Proficiency: This stance now suppresses the effects of Combat Stability, reducing your effective armor class. - Ranger - Scout's Mastery of the Elements, Scout's Mastery of Fire, and Scout's Mastery of Ice will no longer increase the damage of weapon procs. - Ranger - Reduced the amount of ATK added by Strength of Tunare to 60 to account for the innate amount of ATK that is granted by AA at level 62. - Shadowknight - Moved the melee damage enhancement component of Visage of Death to prevent stacking conflicts with Unholy Guardian Discipline. Note: The melee damage reduction of Unholy Guardian Discipline will still preclude the effects of Visage of Death's enhancement. - Shadowknight - Consolidated Bony Grasp of Death to be ranks 11 and 15 of Encroaching Darkness. These additional ranks are now available to necromancers. Starting at rank 11 Encroaching Darkness will now be nearly unresistable against undead targets. - Shadowknight - Thought Leech is now exempt from the twincast chance granted by Twintap. - Shadowknight - Made the following adjustments to Soul Flay: - - All ranks of Soul Flay are now toggled passive. - - The amount of mana restored by each rank of Soul Flay has been adjusted to account for the change to a permanent duration, scaling from 51% at rank 1 to 60% at rank 9. - - The focus limits on the ability have been adjusted so that only lifetap spells that cost 100 or more mana that are within approximately 6 levels of the AA ability level will trigger Soul Flay. - Shaman - Fleeting Spirit has been changed to now double the effectiveness of 5-10 heal over time and 5-10 damage over time spells rather than 10-20 of either. Reduced the duration of the ability for damage over time spells to 2 minutes and heal over time spells to 4 minutes. - Shaman - Extended Spirit of the Puma will no longer extend the duration of Roar of the Lion. - Shaman - Refunded Paralytic Spores and Paralytic Spray. Changed Spiritual Rebuke to be a knock back that triggers a root effect (similar to Paralytic Spray) and added additional ranks. - Warrior - Refunded War Stomp as it is less effective than Battle Leap. - Wizard - Consolidated Druzzil's E'ci's, Improved, Kerafyrm's, and Ro's Familiar abilities to be a single line. - Wizard - Reduced the fire debuff of Pyromantic Ignition for ranks 13-24 of Pyromancy to 50 to match Cryomancy and Arcomancy. *** NPCs *** - Beast Domain - Slightly raised the default location of Yahnoa due to reports of him being under the ground. NOTE: he is up on a branch, so make sure to look up. *** Progression Servers *** - Pick Zone Improvement: The ability to /pick as a group has been added. - - The Multiple Instance Choice window now has the option to pick as a group that the group leader can toggle. - - You must be in the same pick instance as the group leader, be out of combat, and have no pick timer to pick as a group. - Assist Silverwing (Quest) - The Inscribable Words that are ground spawns in Plane of Valor and Karnor's Castle are now restricted to the unlocking of Gates of Discord. - Rellix in Rivervale is now available when Gates of Discord unlocks. - Clan RunnyEye drops that were added mid-2001 are now restricted to the unlocking of Velious. NPCs that drop Blackened Alloy items will drop Blackened Iron until Velious has unlocked. *** Miscellaneous *** - Fixed a graphics bug that could cause the game to lock up and become non-responsive. This bug was most commonly encountered during the mission 'A Rotten Heart' in the Tower of Rot. - The client has been updated to display messaging for whether or not characters failed to load or if characters are still loading from the database. - Players can now correctly invite others to password protected chat channels again. - A spell research table is available for player use in the Plane of Knowledge near the Rasumus clan. - Secalna Galnor in the Plane of Knowledge will again send low level adventurers to the Mines of Gloomingdeep. - Arias in the Mines of Gloomingdeep now has a dialogue that helps explain how to use /pick. *** UI *** - Added the Find Item Window which allows you to search your inventory: - - The window can be toggled with /finditem as well as through buttons found in the inventory window, bank window, and EQ menu - - You can search for specific item names with /finditem Itemname - - The window allows you to search for any item or augment in your immediate possession, in your bank, in your shared bank, in a mercenary slot, in a key ring, or in a real estate that you own with the same filtering options as the bazaar search window - - The window allows you to directly grab items from your inventory (hold left click) or offers the ability to highlight the location/bag where the item is located (right click) - Fixed the display of drop down lists in multiple UI windows so the text in the list will no longer be cut off. - Added a new chat filter to show/hide 'begin casting' messages for proc spells. By default these messages will now be hidden. - The achievement category tiles for recent expansions are a bit brighter. - The /pickzone window now displays the number of group members in each instance of your current zone. - Addressed an issue that caused some events to not properly appear in the calendar. - Added the ability to export data, one month at a time, from the in-game calendar to an iCal format file which can then be imported to most calendars (including Google and Outlook). - Removed the veteran reward reminder when logging in on servers that do not allow veteran rewards to be claimed. - Added PrependText and AppendText fields to the label UI type. - - This will allow for UI modders to define the prepend text and / or the append text to a label with the dynamic text controlled by the game team. - - This is currently demonstrated with the parcel tab in the merchant window. - - Leading and trailing whitespace in UI text fields will now be correctly displayed. - Added a message and chat filter for items that are destroyed intentionally. - Changed - EQUI.xml EQUI_AAWindow.xml EQUI_Animations.xml EQUI_AudioTriggersWindow.xml EQUI_BankWnd.xml EQUI_BazaarSearchWnd.xml EQUI_BigBankWnd.xml EQUI_EventCalendarWnd.xml EQUI_FellowshipWnd.xml EQUI_FindItemWnd.xml EQUI_GuildManagementWnd.xml EQUI_Inventory.xml EQUI_ItemSearchWnd.xml EQUI_LFGuildWnd.xml EQUI_MapViewWnd.xml EQUI_MercenaryMerchantWnd.xml EQUI_MerchantWnd.xml EQUI_MIZoneSelectWnd.xml EQUI_MusicPlayerWnd.xml EQUI_OptionsWindow.xml EQUI_Templates.xml *** Previously Updated *** - Fixed an issue preventing players from being able to join more than one password protected chat channel at a time. - The Agent of Change in Feerrott now gives out the pre-revamp version of Plane of Fear if Velious has not yet launched. - Added the Alternate Ability Cap Increase, Spell Rank Cap Increase, and Task Cap Increase to the Marketplace. - Various Marketplace changes. - The EverQuest Team
  14. My desk

    My set up. The desk is a standing desk on hydraulics. The tiny monitors go to micro PCS mounted under the desk that run EQ.
  15. OOW

    Omens of War - One Week Away Keeps one up at night....
  16. Happy Birthday!  Saw your name and had to say hello.  Do miss ya in game, it's been a while =)

  17. Happy birthday dude!

    1. Drassen


      Thanks, I'm soooo olllldddd

  18. My desk

    Had some questions about my setup lately - this is pretty much it. 3 laptops (one displaying on a monitor), 3 desktops, separate mice, keyboards, etc. Once I play beyond 2, I have keyboards/mice set up with assist and ability macros, for dps at least. It's not efficient at all, but it gets the job done when there are slim pickings for groups.
  19. Forum Upgrade Tonight

    When I typed in my info to log in, it had me go through registration a bit.
  20. Forum Upgrade Tonight

    Upgrade complete. Let me know if there is any weirdness.
  21. Forum Upgrade Tonight

    I'm upgrading the forum to the latest version tonight later on. It only takes a few minutes for the upgrade and a few more minutes for me to upgrade the themes and other plugins. I tested all this out on my other site. There were some theme issues that I ironed out so we're ready to go.
  22. Double EXP?

    Yep... It's official, posted on the site. Probably won't be able to utilize a lot of it myself, but I'll be trying tomorrow night I think.
  23. Double EXP?

    It's traditional to have bonus xp for Labor Day weekend.
  24. Double EXP?

    I recieved an Email about double EXP and Store deals, is this true? starts the 31st until the 5th. Its just in time for everyone to max out AA's
  25. Music Thread

  26. Happy Birthday my friend.  You are missed.  Hope it's a great one =)

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